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NPC Generator

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Advanced [show]


Tod Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His silver hair is smooth and relatively long. His eyes are amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Tod does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful brothel owner made him what he is. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Logical. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Tod Deephollow, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)7 (-2) 17 (+3)17 (+3)
Skills History +0, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Rhodochrosite (14 gp).


Social Check DCs


Mardred Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and muscular, this western woman is wearing a perfectly clean shirt and pair of pants. She wears her white hair down. Her brown eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Mardred embodies much of what other species detest in the Dwarves. She is obsessed with finding treasure.

History: The child of western immigrants she idolized her father. Mardred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Mardred Rakankrak, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 340 gp.


Social Check DCs


Brakka Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'4", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Brakka speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses divination through singing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Brakka took refuge in the ruined castle and found the beat up sai and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Brakka Colby, Female Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)9 (-1) 15 (+2)12 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Harriet Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. Her auburn hair is styled in orderly dreadlocks. Her eyes are a pleasant amber.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Harriet hails from a village terrorized by drow. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered drow who tried to eat her hand. She has drifted from career to career and currently works as a Carpenter.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Optimist, Impeccable. Bonds: Job, Enemies. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Harriet Littlefoot, Female Halfling Sorcerer 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. Red spinel (90 gp). Smoky quartz (80 gp). Coral (90 gp).


Social Check DCs


Mormo Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He wears a broad hat to hide his balding. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Mormo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: In love. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Mormo Euphoria, Male Tiefling Sorcerer 1
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Corkitron Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears a well pressed and immaculate suit (or dress). He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Detective, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs

Flaws: Greedy, Depressed. Bonds: Religious, Poor, Nature. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Corkitron Greenleaf, Male Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Bernard Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his spear. He has styled his auburn hair well, parting it to the left. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: Bernard hails from a village terrorized by brigands. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Ideals: Logical. Bonds: Attractive, Enemies, Immigrant. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Bernard Larson, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Salanop Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tan tunic with yellow highlights, and long violet pants that bunch up around her shoes. Her chestnut hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, Salanop's first love is herself. Her second love is also herself. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Salanop was raised in a hard working conservative environment. Her necromantic abilities were realized during a raid on her village. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Salanop Waggletop, Female Gnome Sorcerer 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a pastel top hat and pastel clothes. Her beige fur is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Gifted from a young age, Lone studied abroad. Her druidic abilities were realized during a raid on her village. She now travels the world, in search of power and loot.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Lone On the Water, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 70 gp. Chalcedony (30 gp).


Social Check DCs

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