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NPC Generator

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Advanced [show]


Brakka Hayhurst, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and wears a black shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her deerstalker hat is riddled with cuts and holes. She has gleaming, smiling blue eyes.

Personality: She is very quiet and rarely speaks above a whisper. The war was a terrible time for her, and Brakka does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Brakka was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels kind of lost in life.

Ideals: Persistence. Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Brakka Hayhurst, Female Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)5 (-3)
Skills Nature +3, Performance -1
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Diggory Ogden, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Diggory was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Soapmaker. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly, Cynical. Bonds: Family, Job. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Diggory Ogden, Male Human Sorcerer 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs


Purson Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His white hair is long and unkept. His black eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He works hard and plays hard.

History: Born to a pair of adventurers, Purson grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better kind of golem.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has passion for adventuring and risk

Flaws: Ugly, Hedonist. Bonds: Criminal record, Adventurer. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Purson Anarchy, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 10 (+0)7 (-2)
Skills Animal Handling +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp.


Social Check DCs


Quick Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a pastel armored body suit, with a simple grey line shooting up and back down. Her beige fur is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC; and she feels threatened by others

Flaws: Terse, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Quick Of Stars, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 6 (-2)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp. Chalcedony (30 gp).


Social Check DCs


Emmeline Appleton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. She has styled her silver hair well, parting it to the left. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a minor phobia of water and hates getting wet.

History: She was always a brilliant, if unscrupulous mind. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is terrified, and will act out of fear; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Disease, Fearful, Insane. Bonds: Attractive. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Emmeline Appleton, Female Human Sorcerer 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs


Flask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears pastel trousers with black and pastel striped suspenders. She wears various colorful collared shirts. She wears a colorful flower in her black fur. She has gleaming, smiling copper eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to make almost anything out of random pieces of junk.

History: She was born to loving parents in a slum to the south. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Attractive, Poor. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Flask Plume, Female Tabaxi Sorcerer 4
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)17 (+3) 13 (+1)9 (-1)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Giant, Terran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nordak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His black hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Nordak grew up listening to his mother's many stories. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Nordak Rakankrak, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp.


Social Check DCs


Cockaby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He wears his chestnut hair down. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Cockaby lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to open a new tavern; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Logical. Flaws: Disease, Secretive. Bonds: Attractive, Family, Job. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Cockaby Dunben, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)9 (-1) 17 (+3)16 (+3)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 4 Acid flasks.


Social Check DCs


Krimp Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He wears his auburn hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Krimp is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the south. Through the years after Krimp was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Krimp's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Krimp Sherwood, Male Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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