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NPC Generator

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Advanced [show]


Immeral Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. His brown hair is lengthy. He has several tiny emerald earrings on each ear.

Personality: He has always had a great fascination with Gnomish culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Professionalism, Entrepeneur, Optimist. Flaws: Racist. Bonds: Rich. Occupation: Stylist

Voice: French accent

Attributes [hide]

Immeral Sylvaranth, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. Lapis lazuli (15 gp).


Social Check DCs


Faran Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a red suit, white shirt, and grey tie. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Courier, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Persistence. Flaws: Antagonistic, Depressed. Bonds: Poor. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Faran Silvereyes, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Athletics +0, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Geoffrey Brady, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Stableman. He wears a colorful flower in his auburn hair. He has several tiny amber earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is compelled to act according to his religious beliefs; and he is a bit of a kleptomaniac

Ideals: Professionalism. Flaws: PTSD. Bonds: Attractive, Rich, Criminal record, Religious. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Geoffrey Brady, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 13000 cp. 4 Thunderstones.


Social Check DCs


Diesa Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has shaved her head bald. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She was granted divine powers by her dying brother.

Motivation: She is greedy; and money/treasure

Ideals: Joker, Gifted. Bonds: Rich, Attractive. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Diesa Strakeln, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp.


Social Check DCs


Lucan Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: He was born in a small island village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Pacifist, Impeccable. Bonds: Attractive, Nature. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Lucan Amakiir, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 8 (-1)6 (-2)
Skills Intimidation +0, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Erky Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man wears blue leather gloves, a blue jacket, and tight pants. He is muscular with a powerful set of arms. His hair is short and golden. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Erky was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his sister.

Flaws: Insane. Bonds: Job, Criminal record, Family, Enemies. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Erky Beren, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)16 (+3) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Immeral Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a yellow vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a broad hat to cover his moderate length red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He has set out to sabotage the competition.

Motivation: To be a Sailor again; and expand his business

Flaws: Ugly, Depressed, Disease. Bonds: Military, Job. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Immeral Ostoroth, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp. Aquamarine (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Three Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her red fur up. She has yellow eyes and a brown hat with a tan feather.

Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with music.

History: The child of eastern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She now travels the world, in search of power and loot.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Debt. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Three Shore, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Darkwood Shield.


Social Check DCs


Aramil Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long golden beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Half-Elven culture. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the north. Aramil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aramil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insane, Racist. Bonds: Criminal record, Immigrant, Job. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aramil Goltorah, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)13 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Deception +3
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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