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NPC Generator

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Advanced [show]


Bûbol Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying sister.

Motivation: He wants revenge against goblins.

Ideals: Disciplined, Gifted. Bonds: Attractive, Enemies, Mentor. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Bûbol Mitchell, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)9 (-1) 9 (-1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Margery Garrick, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy brown pantaloons and a black scarf. Her chestnut hair is braided into rings. She wears a mask on her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also hits on women, regardless of circumstances.

History: She was raised in a desert tribe. Her childhood dream was to be a Barkeep, but she was a colossal failure. She now spends her time doing works of charity.

Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Job, Has a crush, Nature, Military. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Margery Garrick, Female Human Sorcerer 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs


Roland Washington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing the road beaten gear of a warrior, marred by beers. His golden hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Religious, Job, Slave. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Washington, Male Human Sorcerer 2
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 330 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).


Social Check DCs


Patrick Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is extraordinarily eccentric. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he is compelled to act according to his religious beliefs

Flaws: Insane. Bonds: Adventurer, Attractive, Job, Religious. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Patrick Erenaeth, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1600 sp. A roughly beaten golden orb (150 gp). Large well-done wool tapestry (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Heather Braxton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown wide-brimmed hat and brown clothes. Her tied-back hair is white. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is a Lycanthrope in disguise. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She inherited the family business which she has now maintained for 3 years.

Motivation: She's looking for her big break.

Flaws: Insane, Shy. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Heather Braxton, Female Human Sorcerer 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1 Disguise kit. 1 Crowbar. 1 Average lock.


Social Check DCs


Susannah Kinsley, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a axe on her belt. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is cut close to her head. She wears a mask on her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also has developed a complete distrust of the Spice Merchant profession.

History: She comes from a rich southern family. She worked as a nervous Carter and found it very stressful. She is untrained/undisciplined, which makes her dangerous.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Terse, Insane. Bonds: Job, Rich. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Susannah Kinsley, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp.


Social Check DCs


Eloise Tenley, Female Human [Permalink]

Personal [hide]

Description: A 6'1" southern woman, she is well dressed, but even with her fine clothing she looks run-down. She has moderate length chestnut hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born on a small isolated farm. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Impeccable. Bonds: Attractive, Nature, Rich, Job. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Eloise Tenley, Female Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)7 (-2) 12 (+1)10 (+0)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs


Ella Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a yellow and pastel robe with the hood down, and carries shortbows. She has done her best to style her golden hair to look like a famous performer. Her thin eyebrows rest above her beady amber eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not trust anyone and sleeps with one eye open.

History: She was born at the edge of vast plains. Ella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Fisher job and began her own company from there.

Motivation: Further expansion of business; and expand her business

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Ella Arnuanna, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Dûsh Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large black mantle and cape that has been intricately interwoven into his red robe. He wears his hair in dreadlocks. He has several tiny amethyst earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Dûsh took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Impulsive, Insane. Bonds: Rich. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Dûsh Mitchell, Male Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 290 gp.


Social Check DCs

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