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NPC Generator

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Advanced [show]


Diggory Gresham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is red and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Diggory Gresham, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)18 (+4) 18 (+4)9 (-1)
Skills Medicine +6, Nature +6
Senses Passive Perception 14
Languages Common, Undercommon, Druidic, Dwarven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 300 gp. Black opal (400 gp). Smoky quartz (60 gp).


Social Check DCs


Aelar Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy violet suit. He wears a deerstalker hat to cover his moderate length black hair. This gray eyed easterner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Aelar was born with his mother's beautiful face. Through the years after Aelar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aelar's mother didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: He wants to meet his childhood hero; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Aelar Quinten, Male Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)18 (+4) 8 (-1)10 (+0)
Skills History +6, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Aquan, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a brown shirt with thin black vertical stripes and green pants. Her clothes are grease stained in places. Her brown fur is knotted and matted. Her copper eyes dart from person to person.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Flattery will make her almost putty in your hands.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted from career to career and currently works as a Spy.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and sabotage a competitor

Flaws: Selfish. Bonds: Poor, Immigrant, Job, Nature. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Trail In the Wind, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Gunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large grey mantle and cape that has been intricately interwoven into his green robe. He wears a broad hat to hide his balding. His blue eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He struck the Sailor job and began his own company from there.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich, Job. Occupation: Sailor

Voice: German accent

Attributes [hide]

Gunter Wentworth, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Menny Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and yellow robe with the hood down. Her silver hair is slicked back into a classic pompadour. Her hazel eyes lackadaisically let the world flow into them.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Menny was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her mother was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers

Ideals: Persistence, Gifted. Bonds: Poor, Adventurer, Family. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Menny Leffery, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Silver pearl (40 gp).


Social Check DCs


Kipper Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. He carries a battered whip and tarnished monstrous two handed axe as well. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: Kipper lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Slave. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Kipper Albaratie, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 13 (+1)7 (-2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Crampernap Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He wears his black hair up. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to protect his home

Flaws: Addict, Mundane. Bonds: Guardian, Nature. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Crampernap Lingenhall, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 8
Languages Common, Gnome, Terran, Orc, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp. Chrysoprase (70 gp).


Social Check DCs


Heather Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is bristling with hidden weapons, mostly crossbows and kukris. With bright auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heather was born with her father's beautiful face. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She uses money and sex appeal to get what she needs; and she is a bit of a kleptomaniac

Ideals: Joker. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Rich. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Heather Crane, Female Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)15 (+2) 6 (-2)7 (-2)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 3100 sp. Obsidian (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Purah Despair, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black trousers with brown and blue striped suspenders. She wears various colorful collared shirts. Her chestnut hair is unkempt and raggedy. Her silver unseeing eyes seem to look past you.

Personality: She is irascible and easily irritated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Purah was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. After a long history of fighting, Purah and her spouse have recently divorced.

Motivation: To reunite with her absent father; and regain custody of her daughter

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Family. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Purah Despair, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 9 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. 1 Banded mail.


Social Check DCs

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