Ethereal In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has dyed his greying orange fur a little too much giving a sharp orange color. His eyes are likewise hazel.
Personality: Aggressive, abrasive, and angry, Ethereal embodies much of what other species detest in the Tabaxis. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Gerard Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in an above average manner. His golden hair has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and to clean up the streets
Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Obsidian (14 gp).
Emerald Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large pastel mantle and cape that has been intricately interwoven into his white robe. He has dyed his greying brown fur a little too much giving a sharp brown color. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Detective, who enjoyed hunting, Emerald was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Seamstress for hire.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist. Bonds: Attractive, Rich, Nature, Job. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Neega Ryley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. She has a hunchback. She sports golden long hair. She has a tattooed face.
Personality: A deeply religious woman she believes everything happens for a reason. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Gifted from a young age, Neega studied abroad. Her mother was a soldier and died while she was still young. Neega was left her mother's suit of armor and trained in its use and care. She was granted necromantic powers by her dying sister.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Military. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp. Zircon (50 gp).
Ahrim Rise, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing black shirts, loose pants, and blazers most of the time. His black hair has been sun bleached extensively. His gold eyes peer out from beneath his small black hat.
Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.
History: When he was but 6 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Blacksmith
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Druidic, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rock crystal (30 gp).
Naeris Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. He has a long black beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is wracked by social anxiety.
Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Rich, Religious. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 380 gp.
Hobart Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His hair is chestnut and very short. His amber eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 310 gp. 1 Holy water.
Edge Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur, while still mostly red, has prominent grey streaks. His thin eyebrows rest above his beady copper eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 380 gp.
Jezean Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She is dressed in earthy colors with a green and pastel handkerchief worn on her left side. She wears a deerstalker hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Actor job and began her own company from there.
Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist, Optimist. Bonds: Attractive, In love, Slave, Job. Occupation: Actor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. Malachite (16 gp).
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