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NPC Generator

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Advanced [show]


Hatae Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light blue in addition to tight pants. She wears a colorful flower in her golden hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She speaks before she thinks and is too direct. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hatae was born with her mother's beautiful face. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Assassin.

Motivation: Sabotage a competitor; and she is compelled to act according to her religious beliefs

Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor, Job, Religious. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Hatae Caphaxath, Female Elf Sorcerer 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 5 (-3)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Aline Van Es, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She prefers to wear flannel. Her long brown hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are violet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is skeptical of what others tell her and is slow to trust.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: To pay off her debts; and to find somewhere to settle down

Flaws: Shy, Mundane. Bonds: Guardian, Job, Debt. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Aline Van Es, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 15 (+2)18 (+4)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. Jet (40 gp).


Social Check DCs


Gardain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears just a brown suit. His skin is also unnaturally pale. His hair is blonde and very short. His eyes are violet and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Sculptor, his mother struggled to pay the bills. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.

Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record, Poor. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Gardain Torunn, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)8 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Mormog Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.

History: Mormog was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Poor, Guardian. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Mormog Kitchur, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)13 (+1) 13 (+1)6 (-2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp. Aquamarine (400 gp).


Social Check DCs


Quick Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light pastel in addition to tight pants. His beige fur, when down, is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has a minor phobia of water and hates getting wet.

History: When he was but 5 years old his parents immigrated from the south. He worked as a nervous Sage and found it very stressful. He has achieved small success as a Sage.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Ugly, Racist, Fearful. Bonds: Immigrant, Job. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Quick Wind, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright white suits and hats. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with poetry.

History: The child of a Brewer, who enjoyed hunting, Kelter was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his poetry dream.

Motivation: Further expansion of business; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Family, Job. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Kelter Warmwater, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 250 gp. 1 Superior lock.


Social Check DCs


Loopmottin Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, tan cloak. She has styled her blonde hair well, parting it to the right. She has amber eyes and a tan hat with a black feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the south to a Navigator, Loopmottin learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She became a Navigator soon after.

Motivation: Regain custody of her daughter; and balancing her hectic life and new navigator responsibilities is difficult

Flaws: Depressed. Bonds: Job, Adventurer, Family. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Loopmottin Pilwicken, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Driindar Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her copper crest is thinning but still full. She has several tiny emerald earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered painting. Since then, she has sought to make the best of life.

Motivation: She is content; and money/treasure

Ideals: Justice, Optimist, Artistic. Flaws: Mundane. Bonds: Rich, In love. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Driindar Imbixtellrhyst, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Malachite (15 gp). Iolite (50 gp).


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His gray fur is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: Kite was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Kite In the Wind, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs

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