Fallond Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a fancy grey suit, and his gloved hand is found clutching a halberd. His black hair is lengthy. He has a dull look in his blue eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Extrovert, Fighting. Bonds: Attractive, Poor, Job. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Dee Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Body Guard uniform. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. Her chestnut hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are green.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Energy wise she seems alert and responsive.
History: When she was but 5 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Dee's homeland. Dee decided to take the middle way and become a bodyguard. She now owns her own business.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Professionalism, Fighting. Bonds: Job, Attractive, Immigrant. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 5 (-3) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Terran, Celestial, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Superior lock.
Orianna Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a black costume with the symbols of the sun god on her torso. Her hair is blue, silky, and of moderate length. Her eyes, though not visible through her cowl, are white.
Personality: She snorts whenever she laughs or is feeling confident. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: When she was but 3 years old her parents immigrated from the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Attractive, In love, Immigrant. Occupation: Beggar
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. Azurite (6 gp).
Ilde Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. Her black hair is knotted and matted. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ilde grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ilde. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Joker, Artistic. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Rhodochrosite (13 gp).
Ruloth Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'8" and is a bit bulky. She is very muscular particularly in the legs. She has a large green mantle and cape that has been intricately interwoven into her brown robe. She has styled her rusty crest well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the north to a Bookbinder, Ruloth learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She ran away from her former home and has been making her living as a Bookbinder for the past few years.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a bookbinder and was forced into it by her family
Flaws: Secretive. Bonds: Job, Criminal record, Family. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Celestial, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Two Llamas Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown tunic with yellow highlights, and long green pants that bunch up around his shoes. His gray fur is greasy and uncared for. His eyes, though not visible through his cowl, are yellow.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Two Llamas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised by priests from a young age. His mother was a soldier and died while he was still young. Two Llamas was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Depressed. Bonds: Military, Religious, Mentor. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Terran
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Uzza Rise, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is greasy and uncared for. Her silver eyes peer out from beneath her small green hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Uzza is combative with any and all who dare try her patience in the slightest.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Disciplined, Justice. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Magnifying glass.
Simon Spaulding, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His chestnut hair is cut jaggedly and amateurishly. His amber eyes peer out from beneath his top brown hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: He was born in the west, but his parents moved at a very young age to the north. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.
Motivation: To be a Mason again; and sabotage a competitor
Bonds: Rich, Job, Military, Immigrant, Adventurer. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Eridred Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a grey vest and prefers blue and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her white hair is heavily combed to the left. She tend to wears goggles to shield her eyes.
Personality: She is irascible and easily irritated. Animals are drawn to her, and she is able to talk to them.
History: She was raised in a island tribe. After coming to the age of reason, Eridred took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!