Delg Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male typically wears brown cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His blonde hair, when down, is lengthy. His eyes are likewise gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Brewer business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To pay off his debts; and expand his business
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Adventurer, Debt. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1000 sp.
Tarhun Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His wide-brimmed hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments
History: When he was but 6 years old his parents immigrated from the east. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant, Religious. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 6 (-2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
Seraphina Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple white robe with black stripes complete with hood. She is bald on top and has large silver tufts of hair around her ears. Her face is scarred and worn.
Personality: She is irascible and easily irritated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the west her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp.
Adelaide Remington, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a grey tunic with brown highlights, and long black pants that bunch up around her shoes. She sports red long hair. She has a tattooed face.
Personality: She is mildly Human supremacist, though she does not identify as such. A true patriot, Adelaide would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a pair of adventurers, Adelaide grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Racist, Disease, Fearful. Bonds: Military, Adventurer. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 17 (+3) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Oppah Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She usually wears her blue robe and has her scimitar always slung over her shoulder. She carries with her a set of scimitars on her belt, each one with a emerald on the hilt. Her tied-back hair is golden. She has a dull look in her green eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oppah is combative with any and all who dare try her patience in the slightest.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy.
Ideals: Fighting, Joker, Justice. Bonds: Rich, Immigrant. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Infernal, Ignan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Common Melee.
Nogu Huxley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is black and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She likes to make people angry or surprised. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 390 gp.
Seven In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is physically well-built. His broad hat is riddled with cuts and holes. His hazel eyes dart from person to person.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp. 1 Crowbar.
Norûk Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His silver hair is lengthy and is close to two feet long. His violet unseeing eyes seem to look past you.
Personality: Norûk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: He was born in a small island village. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Nature, Adventurer. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
Tree Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. Her white fur is long and unkept. She is baby faced.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.
History: Gifted from a young age, Tree studied abroad. In her 17th year, her parents were killed by a gnolls raid, leaving Tree alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes her a fraud; and revenge
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 5 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
