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NPC Generator

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Advanced [show]


Eida Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western woman wears a robe, a symbol of death around her neck, and a scimitar on her belt. With bright silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She speaks before she thinks and is too direct. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the west to a Stylist, Eida learned a great deal about her father's area of expertise. She worked as a nervous Stylist and found it very stressful. She ran away from her former home and has been making her living as a Stylist for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Eida Stoutbridge, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Quarion Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears violet trousers with tan and black striped suspenders. He wears various colorful collared shirts. His auburn hair is thinning but still full. His ears are large.

Personality: This man loves music and to teach people music more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Quarion Suithrasas, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp.


Social Check DCs


Oriff Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She is portly but not overly obese. Her silver hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are green.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To pay off her debts; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: Attractive, Criminal record, Rich, Debt. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Oriff Graybeard, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. Red garnet (120 gp). 1 Average lock.


Social Check DCs


Thomas Warwick, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a blue coat with grey slacks. He has no hair. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Ugly, Shy. Bonds: Military, Poor, Criminal record. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Thomas Warwick, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Carnelian (60 gp). 1 Antitoxin.


Social Check DCs


Azzakh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His copper crest is still thick. His gold eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Azzakh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Azzakh's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Azzakh and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Poor, Job, Slave. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Azzakh Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)7 (-2) 11 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Alex Barney, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his grey robe and has his bow always slung over his shoulder. His golden hair is long and unkept. His eyes are green and beady.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Has a crush, In love. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Alex Barney, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Gimble Offund, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his auburn hair to look like a famous performer. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of northern immigrants he idolized his father. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Guardian, Immigrant. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Gimble Offund, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)10 (+0) 10 (+0)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 350 gp. 4 Thunderstones.


Social Check DCs


Melissa Allerton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman dresses like a well dressed Map Maker does. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are violet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Map Maker for hire.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Antagonistic. Bonds: Job, Immigrant, Slave, Attractive. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Melissa Allerton, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Tourmaline (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zook Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His moppish black hair is in a traditional bowl cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zook took refuge in the large cave and found the beat up kukri and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Professionalism, Gifted. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Zook Nucklestamp, Male Gnome Sorcerer 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. Red-brown spinel (80 gp). Fiery yellow corundum (600 gp). 2 Acid flasks.


Social Check DCs

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