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NPC Generator

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Advanced [show]


Mogg Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. He has no hair. His eyes are blue and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Mogg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Mundane, PTSD. Bonds: Military, Job. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Mogg Nash, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. Amber (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Valida Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her long red hair kept up in a rat tail. Her eyes are gray and beady.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not believe in violence as a means to an end. She is a dedicated Miller but believes her peers are too gung-ho.

History: Valida lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Pacifist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Valida Torevir, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp. 1 Masterwork studded leather.


Social Check DCs


Zagga Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of shields, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is styled in orderly dreadlocks. She has a dull look in her violet eyes.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shipwright arts, while her mother instructed her in etiquette, music and courtly manner. Zagga was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Shipwright. She has dedicated herself to building a better kind of golem.

Motivation: Retire the richest woman in the east; and to reunite with her old friends

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Rich, Immigrant. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Zagga Shelby, Female Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)8 (-1) 4 (-3)14 (+2)
Skills Acrobatics +5, History +1
Senses Passive Perception 7
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp.


Social Check DCs


Barendd Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely grey suit with green socks and a vest with buckled shoes. He is an epitome of beauty. With bright auburn hair and a scraggly beard. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Addict, Disease, Racist. Bonds: Attractive, Criminal record. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Barendd Strakeln, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Agatha Weld, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she typically wears brown cloth garments or leather armor. Her red hair is heavily combed to the right. Her ears are large.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Agatha Weld, Female Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 12 (+1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brown-green garnet (40 gp).


Social Check DCs


Oskar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, brown cloak. His white hair is cut short with large spiked bangs in the front. This blue eyed easterner is not easily forgotten.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he has a crush on the local body guard

Flaws: Selfish. Bonds: Enemies, Rich, Criminal record, Has a crush. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Oskar Holderhek, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Surina Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. She has styled her rusty crest well, parting it to the right. She wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She moved out east to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and she is greedy

Flaws: Ugly, Insomniac, Lazy. Bonds: Rich, Criminal record, Family. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Surina Bhenkumbyrznaax, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Gennal Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. With bright silver hair and a scraggly beard. He has a dull look in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Family, Religious. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gennal Ilphelkiir, Male Elf Sorcerer 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 3 (-4)17 (+3) 16 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Sylvan, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp.


Social Check DCs


Eberk Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and white handkerchief worn on his left side. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady blue eyes.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: Born to a Cartwright, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Fighting. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Eberk Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)15 (+2) 11 (+0)14 (+2)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs

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