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NPC Generator

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Advanced [show]


Balifra Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Beneath her clothing is a huge mess of scar tissue. Her white hair is unkempt and raggedy. Her violet eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Slave, Poor. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Balifra Aranore, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mindartis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear blue tank tops with pastel pants. His hair is silver and curly. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Mindartis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Mentor, Military. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Mindartis Ofandrus, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 13 (+1)7 (-2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp.


Social Check DCs


Hamil Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses well, wearing red shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He wears a broad hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: The child of eastern immigrants he idolized his mother. After coming to the age of reason, Hamil took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer, Religious. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Hamil Goodearth, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Alchemist’s fire.


Social Check DCs


Gilthur Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Jeweler. He has a black handlebar mustache and slicked back black hair. He has several tiny jet earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Assassin profession.

History: When he was but 7 years old his parents immigrated from the east. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Jeweler job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and to be a assassin again

Flaws: Cynical. Bonds: Job, Immigrant, Rich, Family. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Gilthur Lutgehr, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 14 (+2)6 (-2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Peter Wharton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is generally shirtless and showing off his tattooed chest. His silver hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Hunter, Peter learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He struck the Hunter job and began his own company from there.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.

Ideals: Justice. Flaws: Insane, Cynical. Bonds: Job, Slave. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Wharton, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp. White pearl (150 gp).


Social Check DCs


Theriatis Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears a sleeveless long coat of deep violet leather and dull grey iron scale mail. His silver hair is styled in orderly dreadlocks. His amber eyes peer out from beneath his wide-brimmed violet hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the north. Through the years after Theriatis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theriatis's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by giants. Theriatis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: Poor, Enemies. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Theriatis Arnuanna, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Bhevek Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His chestnut hair is smooth and relatively long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a brothel owner, Bhevek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Bhevek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bhevek decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Justice, Philantrophist. Flaws: Addict. Bonds: Mentor, Criminal record. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Bhevek Wildcloak, Male Halfling Sorcerer 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 5 (-3)7 (-2)
Skills Intimidation +0, Medicine -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. Lapis lazuli (6 gp).


Social Check DCs


Ahlyssa Brent, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She typically wears grey cloth garments or leather armor, and her gloved hand is found clutching a longbow. Her hair is chestnut and very short. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of northern immigrants she idolized her father. Like her father and her brother before her, after school she went straight into learning to become a Dyer. She now spends her time doing works of charity.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Ahlyssa Brent, Female Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Barbena Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She carries a battered quarterstaff and tarnished club as well. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is very quiet and rarely speaks above a whisper. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Barbena studied abroad. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Barbena Aranore, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs

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