Bertram Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak, and he perpetually has his sword ready. His hair is cut close to his head. His eyes are green and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.
History: Born in the west to a Weaver, Bertram learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business.
Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Weaver
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 6 (-2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Aelar Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. He wears a colorful flower in his red hair. His face is covered beneath a completely black helmet.
Personality: This man loves writing and to teach people writing more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Aelar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (120 gp). 1 Chain shirt.
Pyra Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. She keeps her long red hair kept up in a rat tail. Her eyes are a pleasant white.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born several months after her father was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.
Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Bonds: Adventurer, Military, Family. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 gp.
Gynk Birkenhead, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized opal on her left hand. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Gynk will drive conversation. Gynk is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born to a pair of adventurers, Gynk grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and she desires power and/or immortality
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Rich, Family. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. 1 Banded mail.
Fonkin Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears blue painted combat armor at almost all times. He is bald on top and has large auburn tufts of hair around his ears. He has green eyes and a blue hat with a brown feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork Uncommon Weapon.
Zanna Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a blue costume with the symbols of the sun god on her torso. Beneath her clothing is a huge mess of scar tissue. She has done her best to style her chestnut hair to look like a famous performer. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Zanna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Zanna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To protect her home; and she is currently in port desperately looking for someone to get her out
Ideals: Justice. Bonds: Slave, Guardian, Criminal record, Religious. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Tim Colby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is generally well dressed albeit a few years behind the times. His golden hair is cut short with large spiked bangs in the front. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast forest. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Nature. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Rolf Dumph, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Crown-heir. He has a penchant for wearing a ring with an oversized topaz on his left hand. His head has been shaved. His fierce violet eyes like to dwell on things.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Rolf was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Crown-heir. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Insane, Hedonist. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp.
Aerdeth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a tan tunic with green highlights, and long violet pants that bunch up around his shoes. His golden hair is long and unkept. He has gray eyes and a tan hat with a green feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.
History: Aerdeth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Flaws: Ugly, Shy. Bonds: Criminal record, Poor, Immigrant. Occupation: Slave Trader
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 4 (-3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!