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NPC Generator

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Advanced [show]


Five Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. Her lavender fur is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food she seems plenty friendly. She is an amazing painter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and she is greedy

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Five Shore, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Duergath Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Barkeep, who enjoyed hunting, Duergath was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Duergath Trueblood, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 180 gp.


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light brown in addition to tight pants. She has no fur. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born at the edge of vast mountains. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Spring In the Wind, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)11 (+0) 6 (-2)13 (+1)
Skills Medicine +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ella Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing colorful clothing, dressed as a Apothecary. She is an epitome of beauty. Her red hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Ella is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the south her family was never financially stable. Her first spouse was a Mortician, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has a crush on the local Mortician; and to reunite with her absent father

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Family, Poor, Has a crush. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Ella Martell, Female Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 70 pp.


Social Check DCs


Mehen Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a black armored body suit, with a simple white line shooting up and back down. His crest is gold and very short. His eyes are red and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a slaver, Mehen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and balancing his hectic life and new painter responsibilities is difficult

Flaws: Ugly, Shy, Insomniac. Bonds: Mentor. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Mehen Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 15 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Mantus Death, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a brown scarf. His purple hair, when down, is lengthy. His half smiles and white eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Disciplined, Professionalism, Gifted. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mantus Death, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 gp. 1 Darkwood Shield.


Social Check DCs


Donaar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He wears his red crest down. He has red eyes and a green hat with a white feather.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Donaar was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly, Racist, Fearful. Bonds: Rich, Family. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Donaar Orexijandilin, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Caramip Offund, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is generally shirtless and showing off her tattooed chest. With wild red hair. She has a dull look in her blue eyes.

Personality: Confrontational and typically high on some drug or another. She is lazy and tries to find solutions quickly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wishes to resurrect an old love; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Addict, Lazy. Bonds: Immigrant, Criminal record, In love. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Caramip Offund, Female Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Ar-Karo Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.

Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Ar-Karo was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he would like to get married and retire

Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer, Job. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Ar-Karo Oakes, Male Half-Orc Sorcerer 3
Medium (5'9") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)14 (+2) 8 (-1)9 (-1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Moonstone (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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