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NPC Generator

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Advanced [show]


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket. He has a penchant for wearing a ring with an oversized jet on his right hand. He has a small bristly mustache and wavy white hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Orsik alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants revenge against giants.

Ideals: Optimist, Opinionated. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Orsik Orcfoe, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)9 (-1) 7 (-2)13 (+1)
Skills Athletics +4, Religion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Geoffrey Wellington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He sports a long white beard, and similarly colored long hair. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Barrister, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Geoffrey Wellington, Male Human Sorcerer 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)9 (-1) 7 (-2)12 (+1)
Skills Animal Handling +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Elegant Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large pastel jacket. He keeps his brown fur in a flapper bob. His eyes are a pleasant blue.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Elegant is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast desert. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Criminal record. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Elegant Blossom, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Georgina Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a white suit, yellow shirt, and pastel tie. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has gleaming, smiling blue eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the north her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Entrepeneur. Bonds: Poor, Attractive. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Georgina Stonebridge, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Ur-Masi Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly black, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.

Personality: Ur-Masi wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Performer

Voice: Raspy

Attributes [hide]

Ur-Masi Nibley, Male Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp.


Social Check DCs


Herleva Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with broad hat. Her auburn hair is kept up in a ponytail inside a broad hat. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She never wears the same outfit twice, unless she absolutely has to.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has never given up on her poetry dream.

Motivation: Someone believes her a fraud; and many goblins want her driven away

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Herleva Meliamne, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Elysande Marley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears a colorful flower in her silver hair. Her eyes are green and catlike.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Entrepeneur. Flaws: Greedy, Disease. Bonds: Attractive, Criminal record. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Elysande Marley, Female Human Sorcerer 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 8 (-1)13 (+1)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Adrie Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on her right hand. Her hair is always cut to a buzz. She has a tattooed face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A true patriot, Adrie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. While studying, she fell in love. They married and had a daughter. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Adrie never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Shy. Bonds: Poor, In love, Military, Religious. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Adrie Thompson, Female Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 30 pp. 1 Average lock.


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brass crest is kept up in a ponytail inside a broad hat. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azzakh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azzakh. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Passionate. Bonds: Attractive, Criminal record, Mentor. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs

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