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NPC Generator

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Advanced [show]


Einkil Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His red hair is heavily combed to the right. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. Einkil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Einkil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Professionalism, Opinionated. Flaws: Mundane. Bonds: Criminal record. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Einkil Daraln, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Sardonyx (60 gp).


Social Check DCs


Beatrice Rutherford, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is always cut to a buzz. She is baby faced.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born on a small isolated farm. Beatrice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Job, Nature. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Beatrice Rutherford, Female Human Sorcerer 2
Medium (4'9") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 8000 cp.


Social Check DCs


Thomas Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce green eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: Thomas hails from a village terrorized by illithids. After coming to the age of reason, Thomas took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Logical. Bonds: Poor, Religious, Enemies. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Cumberbatch, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 9 (-1)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Moss agate (16 gp). Bloodstone (50 gp). Jet (160 gp).


Social Check DCs


Hubert Dumph, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He typically wears brown cloth garments or leather armor. He has a hunchback. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Professionalism, Fighting. Flaws: Ugly, Sensitive. Bonds: Criminal record. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Hubert Dumph, Male Human Sorcerer 2
Medium (5'5") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 210 gp.


Social Check DCs


Bernard Leighton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. He sports a long auburn beard, and similarly colored long hair. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Beggar business at a young age. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Bernard Leighton, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Williamina Cason, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. She has moderate length red hair. Her ears are large.

Personality: She never swears and excessively uses polite adverbs when speaking. Williamina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Hedonist. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Williamina Cason, Female Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Trym Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She wears her silver hair up in a very large beehive style do. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Trym was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Trym abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Fastfoot, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)8 (-1) 10 (+0)4 (-3)
Skills Insight +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nyx Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman wears light armors faded through time and improper care. Her black hair is smooth and relatively long. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great joy in being the best Herbalist in town.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She inherited the family business which she has now maintained for 14 years.

Motivation: She desires power and/or immortality.

Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Nyx Lingenhall, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)13 (+1) 8 (-1)9 (-1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. Pink pearl (120 gp).


Social Check DCs


Hoglik Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he typically wears white cloth garments or leather armor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his blue eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Hoglik and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Hoglik Hayhurst, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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