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NPC Generator

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Advanced [show]


Emmeline Sutherland, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tight fitting grey shirt and pants. Her chestnut hair is lengthy and is close to two feet long. She wears an eyepatch.

Personality: She is business-like. She takes instructions and follows them to the letter. Flattery will make her almost putty in your hands.

History: Emmeline was born in the west. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and she is compelled to act according to her religious beliefs

Ideals: Professionalism, Persistence, Entrepeneur. Flaws: Ugly, Selfish. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Emmeline Sutherland, Female Human Sorcerer 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp. 1 Hourglass.


Social Check DCs


Nelkin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his quarterstaff ready. He has a silver handlebar mustache and slicked back silver hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nelkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home.

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Guardian. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Nelkin Copperkettle, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 120 gp. Sard (60 gp). Golden pearl (70 gp).


Social Check DCs


Fallond Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown coat over a grey low-cut shirt, and a feathered hat upon his head. He has a small bristly mustache and wavy red hair. His eyes are hazel and beady.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Fallond was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Miller.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Fallond Holderhek, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)7 (-2) 15 (+2)6 (-2)
Skills Performance +0, Religion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Solid gold idol (300 gp).


Social Check DCs


Anthony Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His chestnut hair is slicked back into a classic pompadour. His gray eyes dart from person to person.

Personality: He is extraordinarily eccentric. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anthony's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Military. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Anthony Spaulding, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 5 (-3)11 (+0)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Quick Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown fur is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Quick Fang, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Mamnen Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears a colorful flower in his purple hair. His gold eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Mamnen grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Adventurer, Slave. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Mamnen Sanity, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 260 gp.


Social Check DCs


Kasdeya Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her purple hair is matted, messy, and big. This silver eyed northerner is not easily forgotten.

Personality: She is happy with her job as a Shoemaker. She turns her eye from what people do, preferring to live and let live. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born in the north. She was an apprentice working in her mother's forge. She became a Shoemaker soon after.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Kasdeya Ennui, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)6 (-2) 12 (+1)11 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 2 Alchemist’s fire.


Social Check DCs


Audhild Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey shirt with thin blue vertical stripes and pastel pants. Her red hair is singed and shortened. She has several tiny aquamarine earrings on each ear.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Audhild was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Audhild's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Marshal

Voice: French accent

Attributes [hide]

Audhild Balderk, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. Moss agate (7 gp).


Social Check DCs


Tawna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses in white turtlenecks beneath a grey coat with white slacks. She has a penchant for wearing a ring with an oversized jet on her right hand. Her red hair is wavy and long. She has gleaming, smiling blue eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. When Tawna reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Philantrophist. Flaws: Secretive, Addict. Bonds: Rich, Military. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Tawna Underbough, Female Halfling Sorcerer 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs

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