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NPC Generator

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Marbas Generous, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His blue hair has been sun bleached extensively. His gold eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Marbas was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Marbas's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Marbas and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Marbas Generous, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 pp.


Social Check DCs


Kyle Denholm, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His blonde hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Kyle Denholm, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rimmon Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He is physically well-built. He sports a flattop hair cut. His gold eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Rimmon was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered singing. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Rimmon Devotion, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Arjhan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Server uniform. His copper crest is smooth and relatively long. His gold eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: He is content; and he has decided he is irredeemable

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Server

Voice: Raspy

Attributes [hide]

Arjhan Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Terran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Amethyst (90 gp).


Social Check DCs


Barendd Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He wears a broad hat to cover his moderate length white hair. He has several tiny ruby earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After months of barely getting by, Barendd managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Attractive, Rich, Criminal record, Religious. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Barendd Lutgehr, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 11 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp.


Social Check DCs


Cecily Winterbourne, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has all her life been fascinated with singing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest woman in the west

Ideals: Fighting, Athletic, Artistic, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Cecily Winterbourne, Female Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 50 gp.


Social Check DCs


Bune Merit, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears bulky green painted plate armor. Her hair is chestnut and curly. Her eyes are likewise silver.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great joy in being the best Ploughman in town.

History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the west was not economically sound they moved to her current location. She has set out to sabotage the competition.

Motivation: Her religion dominates her actions; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Bonds: Job, Immigrant, Religious. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Bune Merit, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Golden pearl (100 gp).


Social Check DCs


Hirrathak Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His top hat is riddled with cuts and holes. His eyes are red and he is always smoking a pipe.

Personality: Hirrathak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is able to make almost anything out of random pieces of junk.

History: Hirrathak hails from a village terrorized by drow. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in nunchaku use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and many drow want him driven away

Ideals: Artistic, Gifted, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Hirrathak Yarjerit, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. She wears a small hat to cover her moderate length black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is obsessed with finding treasure.

History: Caramip hails from a village terrorized by drow. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in greataxe use. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Artistic, Fighting. Bonds: Attractive, Adventurer, Enemies. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Caramip Folkor, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 330 gp.


Social Check DCs

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