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NPC Generator

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Advanced [show]


Egelina Springfield, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Egelina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Egelina's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by brigands. Egelina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Flaws: Insomniac, Shy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Egelina Springfield, Female Human Sorcerer 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Mardred Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears brown cloth garments or leather armor. Her red hair is styled in orderly dreadlocks. She has hazel eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Mardred Fallack, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 14000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Melech Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His purple hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Melech was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Melech Brilliance, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp. Amethyst (120 gp).


Social Check DCs


Cloud Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a quarterstaff. His fur is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Cloud lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To unite with his brother.

Ideals: Passionate. Bonds: Attractive, Adventurer, Family. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Cloud Of Passion, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)8 (-1) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Guy Watson, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Joker, Entrepeneur. Flaws: Secretive. Bonds: Rich, Family. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Guy Watson, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)6 (-2) 16 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Alice Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear yellow pants and tee shirts. Her feathered hat is riddled with cuts and holes. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north.

Ideals: Optimist, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Alice Samuel, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Nature +3, Stealth -1
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Nija Aid, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a black cloak and cross-gartered red stockings. She has done her best to style her chestnut hair to look like a famous performer. She has a tattooed face.

Personality: She is happy with her job as a Animal Trainer. She turns her eye from what people do, preferring to live and let live. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born at the edge of vast island. She helped her father out around the business and became quite the natural. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Bonds: Job, Slave, Nature, Adventurer. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Nija Aid, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 9 (-1)19 (+4)
Skills Acrobatics +3, History +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Everard Wakefield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears a small hat to cover his moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful, Antagonistic. Bonds: Attractive, Military. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Everard Wakefield, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. Moss agate (15 gp). 1 Banded mail.


Social Check DCs


Uadjit Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is renowned for her bright green dresses and hats. She keeps her blue crest in a flapper bob. Her gold unseeing eyes seem to look past you.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is wracked by social anxiety; and expand her business

Flaws: Disease, PTSD, Fearful. Bonds: Job, In love, Adventurer. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Uadjit Phrahdrandon, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp. 1 Silk rope.


Social Check DCs

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