Therlin Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears skinny pants and wears a grey and pastel robe with the hood down. Her whole body is exceptionally muscular. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A powerful slaver made her what she is. She has had some formal painting training, and achieved minor success. She moves from town to town, unable to find a place to settle.
Motivation: Someone believes her a fraud.
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Undercommon, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Nemeia Sly, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. She wears her red hair down. Her eyes are white and she is always smoking a pipe.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Around other people she will do her best to conceal her emotions and appear jolly.
History: Nemeia was born in the east. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and half-elven compassion
Ideals: Opinionated, Persistence. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Smokesticks.
Eberdeb Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a black coat with grey slacks. He is portly but not overly obese. His blonde hair is greasy and uncared for. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He uses divination through singing.
History: He got into the Mortician business at a young age. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp.
Justin Hayes, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Ugly, Shy, Greedy. Bonds: Rich, Criminal record. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 sp.
Ahvain Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his green robe. He is physically well-built. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.
Personality: A skeptical and narcissistic man, Ahvain's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.
History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Ahvain was left his father's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Criminal record, Military. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Moonstone (60 gp). 1 Hourglass.
Shadow Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his brown robe and has his axe always slung over his shoulder. His long lavender fur is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Shadow reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Professionalism, Gifted. Flaws: Secretive. Bonds: Military, Adventurer. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Azurite (13 gp). 1 Masterwork Common Melee.
Drogo York, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Bounty Hunter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Slave. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Azurite (11 gp).
Avelina Wakefield, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She wears professional attire. She has styled her chestnut hair well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She hates giants. She views them as having robbed her home of its proper glory. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She wants nothing more than to rejoin the army; and a deep hatred of giants
Bonds: Attractive, Poor, Enemies, Military, Immigrant. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Ellywick Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She has a moderate pudge and is not very fit. She is bald on top and has large blonde tufts of hair around her ears. Her gray eyes are passionate and lively.
Personality: She is almost excessively polite to everyone, even when angry. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Ellywick was born in the south. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Logical, Persistence. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 30000 cp. White opal (900 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
