Pyra Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She is typically in her Sellsword uniform. She has dyed her greying black hair a little too much giving a sharp black color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the north to a Sellsword, Pyra learned a great deal about her mother's area of expertise. A gifted student she started as a Layabout, but she got bored and became a Sellsword. Some 3 years later her spouse died after the birth of her son. Heartbroken, Pyra never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Expand her business.
Ideals: Joker, Optimist. Bonds: Job, Attractive, In love. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 pp.
Tordek Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His hair is brown and curly. His eyes are blue and beady.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: From birth he was tutored by a cruel and relentless mentor. Tordek liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Carter.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Mentor, Nature. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. Chrysoberyl (110 gp).
Dûsh Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple white robe with violet stripes complete with hood. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Servant father left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Impeccable, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Joser Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a red suit, black shirt, and white tie. His black hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 40 pp. 1 Good lock.
Helja Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears just a brown suit. She has a moderate pudge and is not very fit. Her white hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Helja was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Criella Soft, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy purple stubble. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a hunchback. Her purple hair is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth she was tutored by a cruel and relentless mentor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Layabout and was forced into it by her family; and she loathes her own lifestyle
Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor, Family. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Soveliss Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. He has done his best to style his white hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.
History: His mother raised him in a mountain cabin. Soveliss was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Soveliss decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture.
Flaws: Shy. Bonds: Poor, Religious, Nature, Criminal record. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Cockaby Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin grey vertical stripes and black pants. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. His tied-back hair is golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Calm and collected, he is a well trained Layabout. He is obsessed with his god.
History: Cockaby was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Further expansion of business; and balancing his hectic life and new layabout responsibilities is difficult
Bonds: Attractive, Job, Religious, Family, Immigrant. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Abyssal, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Dondon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a white suit. He has wavy auburn hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has been a successful dealer in antiques buying low and selling high.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Passionate, Entrepeneur, Gifted. Bonds: Adventurer. Occupation: Shipwright
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 180 gp. 1 Half-Plate.
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