Chaedi Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her white hair well, parting it to the left. She has a tattooed face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a pair of adventurers, Chaedi grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. Onyx (80 gp). 1 Masterwork manacles.
Agatha Rutherford, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a long black ponytail with little hanging trinkets. Her amber eyes peer out from beneath her top grey hat.
Personality: She is very quiet and rarely speaks above a whisper. Flattery will make her almost putty in your hands.
History: Agatha lived on a farm with her mother, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Flaws: Shy, Selfish. Bonds: Poor, Family, Immigrant. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Banded mail.
Nala Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a black collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has done her best to style her red crest to look like a famous performer. She has gleaming, smiling red eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Disciplined, Fighting. Bonds: Immigrant, Nature, Religious. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Fistula Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is generally well dressed albeit a few years behind the times. Her long auburn hair is drawn into a two foot long braid. She has a dull look in her brown eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born blind and as such lacked many opportunities for work. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their daughter. She worked as a Miller, and she later adopted a second daughter.
Motivation: To reunite with her absent mother; and sabotage a competitor
Flaws: Impulsive, Disease. Bonds: Attractive, Job, Family. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Elven, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ulla Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. She wears her red hair up. Her amber eyes dart from person to person.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A true patriot, Ulla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised by priests from a young age. Her mother was a soldier and died while she was still young. Ulla was left her mother's suit of armor and trained in its use and care. She became a Courier soon after.
Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions
Flaws: Sensitive. Bonds: Attractive, Military, Religious, Mentor. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Iolite (40 gp).
Odo Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his silver hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful brothel owner made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: Money/treasure.
Ideals: Philantrophist, Persistence. Bonds: Attractive, Rich, Mentor. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Morgran Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane, Fearful, Disease. Bonds: Attractive, Poor. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 260 gp.
Lone On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears brown painted combat armor at almost all times. Her brown fur is unkempt and raggedy. Her yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: She is fixated on the number 10. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a Stableman, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She's also a talented Stableman, but doesn't like to broadcast it.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 pp.
Baradad Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man tends to wear a large black jacket, and sports empty pouches on his belt. He wears a top hat to cover his moderate length green crest. His eyes, though not visible through his cowl, are red.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.
History: Born in the west to a Armorer, Baradad learned a great deal about his father's area of expertise. Baradad was born on a far western mountains where he grew up under the tutelage of his father, an expert Armorer. He has achieved small success as a Armorer.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp.
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