Stannor Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His auburn hair is unkempt and raggedy. His blue eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: Stannor was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Job. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Chenna Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She wears a simple red robe with green stripes complete with hood, and her gloved hand is found clutching a greataxe. Her long brown hair reaches down to her waist. Her eyes are likewise hazel.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a font of random trivia from the lore and stories she has discovered
History: She got into the Ruler business at a young age. A gifted student she started as a Masseuse, but she got bored and became a Ruler. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To be a Masseuse again; and to protect her home
Ideals: Logical. Flaws: Depressed. Bonds: Job, Adventurer, Guardian. Occupation: Ruler
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 40 pp. 2 Antitoxin.
Eberk Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'11" and wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has styled his silver hair well, parting it to the right. His eyes are hazel and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Eberk embodies much of what other species detest in the Dwarves. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the east. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Job. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 cp. 1 Minor magic item.
Naal Floshem, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a brothel owner, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. He has worked as a Spice Merchant like his father before him.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Flaws: Ugly, Shy. Bonds: Religious, Mentor, Job. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
Shamash Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears black cloth garments or leather armor. His brass crest is unkempt and raggedy. His fierce red eyes like to dwell on things.
Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Shamash was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Carter.
Motivation: Further expansion of business; and to be a fortune-teller again
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp.
Dain Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a simple grey robe with pastel stripes complete with hood. He is tall, broad shouldered and powerfully built. His hair is golden and very short. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Fletcher, who enjoyed hunting, Dain was taken on many hunting expeditions. In his 12th year, his parents were killed by a goblins raid, leaving Dain alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.
Motivation: Many goblins want him driven away.
Ideals: Artistic, Philantrophist. Bonds: Attractive, Nature, Enemies. Occupation: Cook
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. Hematite (13 gp). 1 Banded mail.
Aura Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. His fur is short and orange. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Seeks redemption; and to be a sellsword again
Ideals: Fighting, Justice. Flaws: PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp. Red-brown spinel (70 gp).
Seddit Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky black painted plate armor. Her red hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Cocky and sure of herself, she believes she is the best Weaver born in the past three hundred years. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She worked as a nervous Weaver and found it very stressful. She has worked as a Weaver like her father before her.
Motivation: She is compelled to act according to her religious beliefs; and expand her business
Flaws: Ugly, Disease. Bonds: Job, Religious, Rich. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Auran, Halfling
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Claira Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is greying and her face has many wrinkles. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Halfling culture. Claira is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Claira has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage
Flaws: Racist, Disease, Secretive. Bonds: Rich, Family. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 gp.
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