Ielenia Cithreth, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an entirely tan suit with brown socks and a vest with buckled shoes. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She misses her home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Ielenia studied abroad. Ielenia was born on a far eastern island where she grew up under the tutelage of her father, an expert Miner. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Immigrant, Family. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Ubada Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has a moderate pudge and is not very fit. Her chestnut hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are hazel.
Personality: She has always had a great fascination with Half-Elven culture. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted necromantic powers by her dying sister.
Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people
Ideals: Gifted, Fighting, Entrepeneur. Flaws: Racist. Bonds: Attractive. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Pink pearl (50 gp).
Avelina Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk this woman's hair draws a lot of attention. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in the south her family was never financially stable. Avelina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Avelina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Prosperine Deft, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a weathered and beat up set of banded mail beneath an oversized green coat. She has a penchant for wearing a ring with an oversized jet on her right hand. She wears her white hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prosperine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Actor arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Rich. Occupation: Actor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 17 (+3) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +6 / 1d6+4, Ranged -1 / 1d6-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 250 gp. Malachite (16 gp).
Arara Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has styled her golden hair well, parting it to the right. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is almost excessively polite to everyone, even when angry. A true patriot, Arara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is content
Flaws: Shy, Mundane, Insane. Bonds: Attractive, Military. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp. Rhodochrosite (11 gp).
Heather Gladstone, Female Human [Permalink]
Personal [hide]
Description: She wears professional attire. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is an amazing painter.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 4 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp.
Uthemar Horineth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is dressed in earthy colors with a tan and violet handkerchief worn on his left side. His tied-back hair is black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers
Ideals: Optimist. Bonds: Poor, Military, Immigrant, Job, Family. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Galinndan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man is generally shirtless and showing off his tattooed chest. His silver hair and beard is wavy and long. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of giants once and for all.
History: The child of a Interpreter, who enjoyed hunting, Galinndan was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He has achieved small success as a Sculptor.
Motivation: To settle down with his crush; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Athletic, Optimist. Bonds: Enemies, Nature, Job, Has a crush. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 3 (-4) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Coral (90 gp).
Roger Axton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown clothing when he does not wear armor. He sports a long chestnut beard, and similarly colored long hair. He is baby faced.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Poor, Job, Family. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 pp.
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Their contribution stands as a beacon of hope for all adventurers!