Eldon Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan tunic with brown highlights, and long yellow pants that bunch up around his shoes. He keeps his golden hair in a flapper bob. This brown eyed northerner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born in the north. His divine abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Immigrant, Rich. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 sp.
Taklinn Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He keeps his auburn hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the south. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Attractive, Debt. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 17 (+3) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Gnoll, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Vepar Open, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is typically in her Glassblower uniform. Her hair is greying and her face has many wrinkles. Her black eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily eccentric. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of eastern immigrants she idolized her mother. Vepar was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Glassblower. She is untrained/undisciplined, which makes her dangerous.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and she is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Job, Has a crush, Immigrant. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Banded mail.
Edge Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His long red fur is drawn into a two foot long braid. His eyes are a pleasant yellow.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of a Miller, who enjoyed hunting, Edge was taken on many hunting expeditions. A gifted student he started as a Miller, but he got bored and became a Apothecary. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and sabotage a competitor
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Apothecary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Red-brown spinel (70 gp). 4 Alchemist’s fire.
Mijira Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She has moderate length copper crest. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to loving parents in a slum to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mijira grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mijira. She became a Map Maker soon after.
Motivation: Expand her business.
Flaws: Addict. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Map Maker
Voice: Whispers
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ida Everleigh, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is unkempt and raggedy. Her thin eyebrows rest above her beady hazel eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Ida was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Creega Coombs, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a white suit, pastel shirt, and white tie. She has a moderate pudge and is not very fit. Her hair, while still mostly white, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Creega was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Joker. Bonds: Attractive, Has a crush, Poor, Immigrant. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Keyleth Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet leather gloves, a violet jacket, and tight pants. She is physically well-built. She has moderate length auburn hair. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: She was born the only child of a wealthy merchant. Through the years after Keyleth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Keyleth's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Keyleth and her spouse have recently divorced.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Enemies. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 160 gp. 1 Silk rope.
Mordai Secret, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'5". He wears a weathered and beat up set of banded mail beneath an oversized green coat, and his gloved hand is found clutching a monstrous two handed axe. His dark red hair is thinning but still full. His eyes are gold.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Mordai never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Passionate, Philantrophist. Bonds: Rich, In love. Occupation: Soapmaker
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
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