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NPC Generator

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Advanced [show]


Neega Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, and carries daggers. Her white hair is still thick. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in the west to a Ruler, Neega learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Neega Gyula, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. A delicate silver chain set with a tourmaline (90 gp). 4 Acid flasks.


Social Check DCs


Helja Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears professional attire. Her brown hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a brothel owner, Helja was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of giants; and she is unsatisfied with her job

Flaws: Disease, Shy. Bonds: Attractive, Immigrant, Mentor. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Helja Torunn, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Jet (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Andram Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, black, dusty cloak. His blue hair is smooth and relatively long. This white eyed northerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Andram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Andram's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Andram and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Andram Principle, Male Tiefling Sorcerer 3
Medium (6'2") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 4 (-3)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Tim Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears a colorful flower in his white hair. His eyes are violet and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of illithids once and for all.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Rich, Attractive, Enemies, Mentor. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Tim Petrie, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)8 (-1) 12 (+1)6 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Cumpen Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a blue shirt with thin tan vertical stripes and black pants and is in decent physical shape. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a small toy that she constantly fidgets with.

History: Her father raised her in a mountain cabin. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Flaws: Antagonistic, Addict, Racist. Bonds: Attractive, Nature. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Cumpen Nopenstallen, Female Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 19 (+4)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Ruloth Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing the road beaten gear of a warrior. Her white crest is lengthy. She has gold eyes.

Personality: Ruloth is depressed about a lot of things. She tends to be a nihilist. She works hard and plays hard.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Depressed, Hedonist, Disease, Insomniac. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Ruloth Qyxpahrgh, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)12 (+1) 7 (-2)12 (+1)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. 1 Masterwork Musical instrument.


Social Check DCs


Godfrey Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His hair is silver and curly. His eyes are hazel and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Gentry, Male Human Sorcerer 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 7 (-2)16 (+3)
Skills Animal Handling +0, Athletics +4
Senses Passive Perception 8
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Ubada Deighton, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, she is not a threatening figure. She has done her best to style her chestnut hair to look like a famous performer. She is baby faced.

Personality: Stoic and calm, she prefers to meditate than take action. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: From birth she was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to her current location. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Disciplined. Bonds: Immigrant, Mentor, Nature, Family. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Ubada Deighton, Female Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)6 (-2) 11 (+0)13 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. White pearl (40 gp).


Social Check DCs


Hugolina Addington, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is well dressed, but even with her fine clothing she looks run-down. She has slicked back chestnut hair. Her eyes are violet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. A few years later when the east was not economically sound they moved to her current location. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to settle down with her crush

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Hugolina Addington, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Athletics +5, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp. Tourmaline (60 gp).


Social Check DCs

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