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NPC Generator

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Advanced [show]


Baelitae Selevarun, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in blue turtlenecks beneath a green coat with yellow slacks. Her hair is always cut to a buzz. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Nothing but the best is good enough for her; and she's looking for her big break

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Baelitae Selevarun, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Merihim Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Merihim was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his religion dominates his actions

Ideals: Fighting. Flaws: Greedy. Bonds: Religious, Job, Adventurer. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Merihim Idea, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 18 (+4)10 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 pp.


Social Check DCs


Gerbo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears just a blue suit. His clothes are grease stained in places. With bright blonde hair and a scraggly beard. His face is scarred and worn.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Half-Orc people.

Flaws: Ugly, Racist, Fearful. Bonds: Poor, Immigrant. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Gerbo Munggen, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 390 gp.


Social Check DCs


Vicky Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears rags and sports a simple walking cane. Her brown hair is smooth and relatively long. She has gleaming, smiling hazel eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Animals are drawn to her, and she is able to talk to them.

History: Born to a Cartwright, her mother struggled to pay the bills. Vicky was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Being a Actor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Philantrophist, Gifted. Bonds: Poor, Religious, Criminal record, Job. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Vicky Goltorah, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 11 (+0)4 (-3)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Millicent Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and tends to wear a large violet jacket. Her skin is also unnaturally pale. Her black hair is long and unkept. Her eyes are a pleasant amber.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Ugly, Disease, Hedonist, Racist. Bonds: Military, Adventurer. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Millicent Ariessus, Female Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 330 gp. 1 Chain shirt.


Social Check DCs


Oskar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large grey mantle and cape that has been intricately interwoven into his black robe. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. A gifted student he started as a Servant, but he got bored and became a Merchant. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Oskar Torunn, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 350 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thoradin Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Thoradin grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Secretive, Fearful. Bonds: Adventurer, Military. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Thoradin Morigak, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp.


Social Check DCs


Broce Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a long silver beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal singing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by illithids. Broce was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Slave, Enemies. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Broce Tarkelby, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)17 (+3) 15 (+2)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 120 gp. Red-brown spinel (60 gp).


Social Check DCs


Fragrant Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her sickle. She keeps her yellow fur in a flapper bob. Her amber eyes peer out from beneath her top pastel hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is a bit of a kleptomaniac.

Flaws: Antagonistic, Secretive. Bonds: Rich, Criminal record. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Fragrant Plume, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)14 (+2) 11 (+0)17 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Golden pearl (160 gp). 1 Masterwork Common Melee.


Social Check DCs

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