Mialee Floshem, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large tan mantle and cape that has been intricately interwoven into her yellow robe. She wears a small hat to cover her moderate length chestnut hair. Her gray eyes dart from person to person.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in the north, but her parents moved at a very young age to the east. Mialee liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mialee fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Immigrant, Nature. Occupation: Barber
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Masterwork Common Melee.
Arava Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, green, dusty cloak. Her crest is black and very short. This gold eyed easterner is not easily forgotten.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Arava is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: When she was but 4 years old her parents immigrated from the east. She was taken from her home at a very young age. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their daughter. She worked as a Fortune-teller, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Sensitive. Bonds: Family, Immigrant, Slave. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Nyx Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'4" has a big stupid grin on her face most of the time. She wears a tan armored body suit, with a simple pastel line shooting up and back down. Her chestnut hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.
Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She now owns her own business.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Logical, Gifted. Bonds: Job, Military. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Ratbag Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, brown shirt, and pastel tie. His hair is brown and very short. He has hazel eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Optimist, Professionalism, Athletic. Bonds: Military, Mentor. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. 4 Thunderstones.
Kaladan Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. His crest, while still mostly black, has prominent grey streaks. This red eyed northerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the north. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Kaladan hails from a village terrorized by gnolls. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and someone believes him a fraud
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. An abacus with copper, silver and gold markers (140 gp).
Silent Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His gray fur is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.
History: Silent lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Servant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3000 cp.
Williamina Weld, Female Human [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, brown, dusty cloak, she is not a threatening figure. Her tied-back hair is silver. She wears an eyepatch.
Personality: She is calm most of the time but flees social interaction. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She comes from a rich eastern family. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Adventurer. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Mary Ramsay, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears brown leather gloves, a brown jacket, and tight pants. Her chestnut hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a Hunter, her father struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 gp. 1 Masterwork Common Melee.
Vonbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His whole body is exceptionally muscular. He has wavy golden hair. His gray eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vonbin took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and to reunite with his absent father
Flaws: Fearful. Bonds: Immigrant, Family, Nature, Has a crush. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
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