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NPC Generator

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Advanced [show]


Whurdred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown coat over a yellow low-cut shirt, and a top hat upon her head, and carries shortbows. Her black hair is lengthy and is close to two feet long. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a plains tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and to find somewhere to settle down

Ideals: Fighting, Disciplined, Opinionated. Flaws: Ugly. Bonds: Nature. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Whurdred Loderr, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)16 (+3) 8 (-1)6 (-2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp. Blue quartz (5 gp).


Social Check DCs


Susannah Wilberforce, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fighting clothing, which leaves very little to the imagination. Her brown hair is matted, messy, and big. Her amber eyes dart from person to person.

Personality: This woman loves painting and to teach people painting more than just about anything. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in a small plains village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against illithids

Ideals: Fighting, Artistic, Justice. Flaws: Ugly. Bonds: Nature. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Susannah Wilberforce, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: White pearl (150 gp).


Social Check DCs


Werydd Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Werydd was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Werydd's mother didn't care for her much, and the feeling was mutual. She was granted psionic powers by her dying sister.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Werydd Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)6 (-2) 14 (+2)7 (-2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Tanglefoot bags.


Social Check DCs


Tordek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Tordek is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: Wants to raise his children well; and doesn't want to be a brewer and was forced into it by his family

Ideals: Justice. Bonds: Immigrant, Family, Military. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Tordek Bigtoe, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)18 (+4) 6 (-2)12 (+1)
Skills Deception +3, Religion +6
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Druidic, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Dharg Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts, and carries scythes. His white hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Dharg studied abroad. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in scythe use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dharg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Joker, Gifted. Bonds: Religious, Enemies. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Dharg Royston, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 11 (+0)5 (-3)
Skills Medicine +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Warryn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy blue pantaloons and a black scarf. His skin is also unnaturally pale. He keeps his brown hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Warryn Albaratie, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. Jet (60 gp). 1 Banded mail.


Social Check DCs


Bernard Reid, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Body Guard. His auburn hair, when down, is lengthy. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He struck the Body Guard job and began his own company from there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Philantrophist. Bonds: Job, Adventurer, Criminal record. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Bernard Reid, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Alexandrite (200 gp).


Social Check DCs


Fallthra Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears just a grey suit. She has styled her chestnut hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is very quiet and rarely speaks above a whisper. She is a font of random trivia from the lore and stories she has discovered

History: Born in the east to a Navigator, Fallthra learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Navigator. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. She hasn't told them the truth, but wants to settle down with them.

Motivation: An old rival family wants her found; and to unite with her sister

Ideals: Logical. Flaws: Shy. Bonds: Job, Has a crush, Family. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Fallthra Rakankrak, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. Rose (60 gp).


Social Check DCs


Lorilla Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. Her small hat is riddled with cuts and holes. She has a dull look in her brown eyes.

Personality: She is very quiet and rarely speaks above a whisper. She misses her home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She ran away from her former home and has been making her living as a Bricklayer for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Shy. Bonds: Immigrant, Religious, Job. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Lorilla Horcusporcus, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)8 (-1) 14 (+2)17 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs

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