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NPC Generator

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Advanced [show]


Alice Bradly, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. She carries a battered whip and tarnished sickle as well. Her hair is silver and very short. Her eyes, though not visible through her cowl, are gray.

Personality: Overbrimming with self-confidence, Alice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is able to make almost anything out of random pieces of junk.

History: She comes from a rich northern family. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She feels the way she acts is they only way to get by in the world; and she feels threatened by others

Ideals: Fighting, Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Alice Bradly, Female Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs


Vorka Bentley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Vorka hails from a village terrorized by brigands. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a crush on the local Bather; and to settle down with her crush

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies, Has a crush. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Vorka Bentley, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Cloud Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and tends to wear a large brown jacket. Her fur is short and yellow. Her eyes are yellow.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is not mentally stable, and does not behave rationally; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly, Emotional, Insane. Bonds: Enemies, Family. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Cloud Hummingbird, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)16 (+3) 16 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 gp. 4 Alchemist’s fire.


Social Check DCs


Donaar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His crest is cut close to his head. This red eyed westerner is not easily forgotten.

Personality: Eccentric and domineering, Donaar will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Donaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Donaar Qyxpahrgh, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)16 (+3) 17 (+3)19 (+4)
Skills Insight +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Lorilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she usually wears her tan robe and has her quarterstaff always slung over her shoulder. Her black hair is kept up in a ponytail inside a deerstalker hat. This amber eyed southerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Lorilla was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Banker

Voice: Stutters

Attributes [hide]

Lorilla Nucklestamp, Female Gnome Sorcerer 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 19 (+4)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Auran
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Ralf Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a long golden beard with little hanging trinkets. His gray eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful necromancer made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Architect soon after.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Terse. Bonds: Family, Mentor, Job, Adventurer. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Pinkerton, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 8 (-1)17 (+3)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Undercommon, Ignan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 gp.


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with black socks and a vest with buckled shoes. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. She has gleaming, smiling hazel eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Merla is combative with any and all who dare try her patience in the slightest.

History: She was born at the edge of vast forest. Over the years she perfected her riding and shooting skills. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Justice. Flaws: Shy, Secretive. Bonds: Nature, Has a crush. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Merla Wildheart, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 390 gp. Chrysoberyl (70 gp). Brown-green garnet (70 gp). Star rose quartz (70 gp). 1 Everburning torch.


Social Check DCs


Richard Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'9" and wears a yellow cloak and cross-gartered red stockings. He keeps his red hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by brigands. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Marry his sister to traveling adventurers; and he is content

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Enemies, Family. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Richard Bohm, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Golden pearl (110 gp).


Social Check DCs


Urshar Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair has been sun bleached extensively. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not trust anyone and sleeps with one eye open.

History: Born in a small village she learned the ways of the warrior from her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted druidic powers by her dying sister.

Motivation: To get a good night's sleep; and her spouse's relatives view her with great suspicion

Ideals: Gifted, Fighting. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Urshar Lutgehr, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp.


Social Check DCs

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