Faral Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: Faral speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.
History: She was born in the north, but her parents moved at a very young age to the west. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with her childhood friend.
Ideals: Impeccable, Persistence, Athletic. Bonds: Adventurer, Immigrant. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. Cloth of gold vestments (100 gp). 1 Banded mail.
Gale On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a long, brown cloak. Her fur is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She has a small toy that she constantly fidgets with.
History: She was raised in a desert tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to protect her home
Ideals: Justice. Flaws: Addict, Greedy. Bonds: Attractive, Nature, Guardian. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Sorath Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is black and very short. Her eyes, though not visible through her cowl, are silver.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sorath was born the youngest of three triplets. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their daughter. She worked as a Crown-heir, and she later adopted a second daughter.
Motivation: Her relatives are trying to arrange a marriage; and money/treasure
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Family, Rich. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Star rose quartz (30 gp). Alexandrite (500 gp).
Aasathra Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this woman wears a black coat over a blue low-cut shirt, and a feathered hat upon her head. Her crest is brass and curly. She is baby faced.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy, self-centered, vain, and jealous.
History: When she was but 4 years old her parents immigrated from the east. Like her father and her brother before her, after school she went straight into learning to become a Hunter. She has drifted from career to career and currently works as a Hunter.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Selfish. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Daar Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to cover her moderate length scarlet crest. Her red eyes dart from person to person.
Personality: She is a Barber first and foremost. She believes firmly that knowledge should be universal. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Guardian. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. Chrysoberyl (60 gp). 1 Silver holy symbol.
Elaim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His red hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Elaim was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Ideals: Disciplined, Justice. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Damakos Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His red hair is braided into rings. His eyes, though not visible through his cowl, are black.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: When he was but 4 years old his parents immigrated from the east. Cursed with unlife at a very young age, Damakos has worked very hard to control his curse. He was granted arcane powers by his dying sister.
Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Job, Family. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Reynard Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a large violet jacket, and a wedding ring on his left hand. He keeps his long blonde hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up greatsword and armor he uses now. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.
Motivation: Wants a kiss; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful. Bonds: In love, Has a crush, Nature, Family. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.
Vistra Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. She has gleaming, smiling green eyes.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Vistra was born in the south. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 6
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 3 (-4) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
