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NPC Generator

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Advanced [show]


Beloril Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a brown coat over a tan low-cut shirt, and a broad hat upon his head. He keeps his red hair in a pixie cut. This green eyed northerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Entrepeneur. Flaws: Addict, Secretive. Bonds: Rich, Religious. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Beloril Fallack, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)5 (-3) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Kerkad Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has rusty crest. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Farmer, his mother struggled to pay the bills. Kerkad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kerkad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Depressed, Forgetful. Bonds: Poor, Criminal record. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Kerkad Mystan, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Quick Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He is muscular with a powerful set of arms. His beige fur is drawn into a tight pony tail with a dagger scrunchie. His green eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Quick Of Spirit, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)7 (-2) 13 (+1)11 (+0)
Skills History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Halimath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His golden hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: He was born in the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Merchant for hire.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Immigrant, Job. Occupation: Merchant

Voice: French accent

Attributes [hide]

Halimath Ariessus, Male Elf Sorcerer 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)13 (+1) 13 (+1)6 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Mara Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her golden hair down. Her violet unseeing eyes seem to look past you.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people she will do her best to conceal her emotions and appear jolly.

History: Mara lived on a farm with her mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Mara has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Doesn't want to be a Bookbinder and was forced into it by her family; and an old rival family wants her found

Flaws: Disease, Antagonistic, Shy. Bonds: Poor, Family. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Mara Yaeldrin, Female Elf Sorcerer 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp.


Social Check DCs


Mûg Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a large white jacket. He wears a colorful flower in his brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Fisher, but he got bored and became a Shoemaker. He now owns his own business.

Motivation: To be a Fisher again.

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Mûg Harlow, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)8 (-1) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. White pearl (150 gp).


Social Check DCs


Salasar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His crest is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Rich, Immigrant. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Salasar Linxakasendalor, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 9 (-1)18 (+4)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Ribbles Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His wide-brimmed hat is riddled with cuts and holes. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Nature, Religious. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Ribbles Albaratie, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)7 (-2) 8 (-1)16 (+3)
Skills Nature +0, Performance +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3 Holy water.


Social Check DCs


Hûmgrat Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely white suit with brown socks and a vest with buckled shoes. He has a white handlebar mustache and slicked back white hair. His eyes are violet and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Flaws: Shy, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Hûmgrat Shelby, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)6 (-2) 12 (+1)7 (-2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs

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