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NPC Generator

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Advanced [show]


Kellen Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Nature, Religious. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Kellen Leffery, Male Gnome Sorcerer 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Moon Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her beige fur is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a forest tribe. Through the years after Moon was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Moon's mother didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Emotional, Antagonistic. Bonds: Nature, Adventurer. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Moon Grass, Female Tabaxi Sorcerer 3
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)15 (+2) 12 (+1)19 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs


Gomory Revile, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. Her purple hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised by priests from a young age. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Shy. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Gomory Revile, Female Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)18 (+4) 17 (+3)12 (+1)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Druidic, Undercommon, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 80 gp.


Social Check DCs


Thorpe Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Military, Slave. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thorpe Littlefoot, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp. Coral (150 gp).


Social Check DCs


Henry Quinton, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he has a large grey mantle and cape that has been intricately interwoven into his white robe. His hair is always cut to a buzz. His brown eyes have a joyful gleam in them most of the time.

Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Artistic. Bonds: Adventurer, Rich, Criminal record, Has a crush. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Henry Quinton, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Athletics +0, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Mardred Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, she is an attractive figure. She wears just a brown suit. Her blonde hair has been sun bleached extensively. She has a tattooed face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When she was but 3 years old her parents immigrated from the south. Mardred was born on a far southern island where she grew up under the tutelage of her mother, an expert Architect. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Mardred Lutgehr, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 5 (-3)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 7
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. Freshwater pearl (9 gp). 1 Banded mail.


Social Check DCs


Ar-Karo Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His golden hair, when down, is lengthy. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Family, Rich. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ar-Karo Graeme, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, Deception +0
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. 1 Masterwork studded leather.


Social Check DCs


Phelaia Vice, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is singed and shortened. She wears large thick round spectacles.

Personality: She has a massive crush on the younger sibling of the Farmer who has hired her part-time. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Phelaia lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now spends her time doing works of charity.

Motivation: A rival would like her out of the picture; and her relatives are trying to arrange a marriage

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Has a crush, Family, Criminal record. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Phelaia Vice, Female Tiefling Sorcerer 3
Medium (4'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)19 (+4) 9 (-1)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan, Halfling, Terran, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146500000000

Possessions: 2600 sp.


Social Check DCs


Sweet Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His yellow fur is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and nothing but the best is good enough for him

Ideals: Justice, Impeccable. Flaws: Mundane, Antagonistic. Bonds: Attractive, Guardian. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Sweet Wind, Male Tabaxi Sorcerer 3
Medium (6'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 10 (+0)19 (+4)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 800 sp. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs

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