Torbera Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. Her hair is short and silver. She wears large thick round spectacles.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Torbera hails from a village terrorized by dire rats. Her first spouse was a Roofer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torbera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 20 (+5) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Hematite (9 gp). 1 Buckler.
Prosperine Severity, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is purple, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is very quiet and rarely speaks above a whisper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Prosperine was born with her father's beautiful face. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Flaws: Insane, Shy. Bonds: Rich, Attractive. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Kriv Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black cloak and cross-gartered grey stockings. His brass crest is kept up in a ponytail inside a deerstalker hat. He has several tiny aquamarine earrings on each ear.
Personality: Kriv speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Logical. Bonds: Rich, Adventurer, Military. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Star rose quartz (30 gp).
Thoradin Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a brown armored body suit, with a simple white line shooting up and back down. His skin is also unnaturally pale. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fierce blue eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Thoradin was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
Sethrekar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a well pressed and immaculate suit (or dress). His long brass crest is drawn into a two foot long braid. His red eyes dart from person to person.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of a Tailor, who enjoyed hunting, Sethrekar was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Philantrophist. Bonds: Has a crush, Attractive, Nature. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Eridred Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears light armors faded through time and improper care. Her hair is golden and curly. She has a tattooed face.
Personality: Aggressive, abrasive, and angry, Eridred embodies much of what other species detest in the Dwarves. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the west, certain she would find work there.
Motivation: She feels threatened by others.
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 19 (+4) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2600 sp.
Nyx Murnig, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large tan jacket. She keeps her chestnut hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of gnolls; and she wants revenge against gnolls
Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Quick Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large pastel jacket. He has white fur. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the east, certain he would find work there.
Motivation: Money/treasure.
Flaws: Antagonistic, Hedonist. Bonds: Rich, Immigrant. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp.
Hobart Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long chestnut hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.
History: Hobart was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Athletic, Professionalism, Gifted. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. 1 Masterwork Common Melee.
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