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NPC Generator

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Advanced [show]


Borun Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His long red hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Borun will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Borun was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Borun's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Borun Hilltopple, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 350 gp.


Social Check DCs


Kellen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He has green eyes and a blue hat with a green feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He has achieved small success as a Knight.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Job. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Kellen Tarkelby, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Serpent On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear pastel tank tops with white pants. He is muscular with a powerful set of arms. His red fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born at the edge of vast island. He worked as a nervous Cartwright and found it very stressful. He became a Cartwright soon after.

Motivation: Wants to have a good time and be beloved; and to be a mercenary again

Ideals: Optimist. Flaws: Shy, Impulsive. Bonds: Nature, Job. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Serpent On the Water, Male Tabaxi Sorcerer 4
Medium (6'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)6 (-2) 13 (+1)17 (+3)
Skills Arcana +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 42000 sp.


Social Check DCs


Euphemia Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this woman wears just a white suit. Sporting a red mohawk this woman's hair draws a lot of attention. She has a dull look in her brown eyes.

Personality: Euphemia wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Euphemia lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Mayor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found.

Ideals: Disciplined, Gifted. Bonds: Family. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Euphemia Tallfellow, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Lapis lazuli (12 gp).


Social Check DCs


Valorean Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green tunic with yellow highlights, and long green pants that bunch up around his shoes. He keeps his black crest in a flapper bob. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Terse, Addict. Bonds: Slave, Family. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Valorean Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Bulzo Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has red hair. His brown eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and revenge

Ideals: Disciplined, Gifted. Bonds: Immigrant, Family, Enemies. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Bulzo Littlefoot, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 8 (-1)6 (-2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Giant, Terran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 260 gp.


Social Check DCs


Edge Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long white fur kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east, but his parents moved at a very young age to the west. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Insomniac. Bonds: Adventurer, Immigrant, Attractive. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Edge Running, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)15 (+2) 16 (+3)18 (+4)
Skills Athletics +1, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Siffress Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears bulky tan painted plate armor and is in decent physical shape. Her white hair is knotted and matted. Her face is scarred and worn.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Siffress lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Family, Rich. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Siffress Garrick, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)14 (+2) 17 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Caramip Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her black hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She dislikes all the random violence that takes place in the west. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the west to a Miner, Caramip learned a great deal about her mother's area of expertise. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has drifted from career to career and currently works as a Miner.

Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world

Ideals: Pacifist, Justice, Impeccable, Athletic. Bonds: Poor, Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Caramip Sympony, Female Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)18 (+4) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs

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