Quillathe Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is muscular with a powerful set of arms. Her silver hair is smooth and relatively long. She has brown eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Quillathe does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has dedicated herself to building a better world.
Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Depressed. Bonds: Adventurer, Military, Nature. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 sp. Blue quartz (4 gp). Pink pearl (120 gp). Blue quartz (4 gp).
Nurkara Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her silver hair is slicked back into a classic pompadour. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the east. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many drow want her driven away
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 40 gp.
Silvo Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered flail and tarnished greataxe as well. His white hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silvo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Justice. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 5 (-3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 90 gp.
Taklinn Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His arcane abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Gifted. Flaws: Lazy, Mundane. Bonds: Poor, Attractive. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Chrysoberyl (40 gp).
Thoradin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a grey cloak and cross-gartered brown stockings. With bright black hair and a scraggly beard. He wears an eyepatch.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Thoradin lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted martial powers by his dying brother.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Passionate, Philantrophist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 180 gp.
Halander Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by teas. His black hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.
History: He was raised in a desert tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Nature, Debt. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Rose Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest and prefers red and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. Her blonde hair is well kept. Her eyes are green and she is always smoking a pipe.
Personality: She is overprotective of those who hire her services. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been a successful dealer in antiques buying low and selling high.
Motivation: To clean up the streets.
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Guardian, Mentor. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
Dariff Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length chestnut hair. She has gleaming, smiling hazel eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also has developed a complete distrust of the Farmer profession.
History: When she was but 8 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Laborer job now, and dutifully fulfills any obligations she has.
Motivation: To be a Farmer again; and she is terrified, and will act out of fear
Flaws: Shy, Fearful. Bonds: Job, Immigrant. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 pp.
Pennie Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is matted, messy, and big. She has hazel eyes.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: From birth she was tutored by a cruel and relentless mentor. Her divine abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by illithids. Pennie was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Someone believes her a fraud; and revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!