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NPC Generator

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Advanced [show]


Silent Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich western family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Silent Blossom, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Umpen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large blue mantle and cape that has been intricately interwoven into his green robe. He sports a flattop hair cut. His green eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Umpen was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Mundane. Bonds: Rich, Criminal record, Religious. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Umpen Ningel, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp. Amber (140 gp).


Social Check DCs


Tethren Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly lances and kukris. His chestnut hair, when down, is lengthy. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tethren was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Criminal record, Job. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Tethren Instinct, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 sp.


Social Check DCs


Valida Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She keeps her long golden hair kept up in a rat tail. Her green eyes dart from person to person.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is lazy, self-centered, vain, and jealous.

History: A powerful slaver made her what she is. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away.

Flaws: Selfish. Bonds: Enemies, Mentor, Immigrant. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Valida Daerdahk, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 19 (+4)12 (+1) 8 (-1)14 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Cairn Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His dark red hair is kept up in a ponytail inside a small hat. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Cairn was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Persistence. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Cairn Aid, Male Tiefling Sorcerer 3
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1500 sp. Jet (140 gp). Freshwater pearl (11 gp). Star rose quartz (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Namfoodle Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of his god around his neck, and a bastard sword on his belt. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Ruler.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Namfoodle Albaratie, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 130 pp.


Social Check DCs


Cask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel armored body suit, with a simple green line shooting up and back down. He has done his best to style his white fur to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 12th year, his parents were killed by a gnolls raid, leaving Cask alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cask was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker, Entrepeneur. Bonds: Slave, Enemies. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Cask Timber, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)8 (-1) 13 (+1)18 (+4)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Nissa Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan clothing when she does not wear armor. She carries with her a set of kukris on her belt, each one with a amethyst on the hilt. Her silver hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is an amazing painter.

History: She was born in the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry her brother to traveling adventurers

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Nissa Pingun, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 8 (-1)8 (-1)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Uraim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this southern man wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He has moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Carpenter and found it very stressful. He has worked as a Carpenter like his mother before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Uraim Rakankrak, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 10 (+0)4 (-3)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. Gold dragon comb with red garnet eye (500 gp).


Social Check DCs

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