Pirithin Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a white Stetson hat and white clothes. He is bald on top and has large brown tufts of hair around his ears. He has gleaming, smiling gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 11th year, his parents were killed by a dire rats raid, leaving Pirithin alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Flaws: Ugly. Bonds: Religious, Military, Enemies, Criminal record. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. Pink pearl (100 gp). Rose (70 gp). Banded agate (6 gp).
Morthos Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a deerstalker hat to hide his balding. His skin is flawless and his gold eyes scan people very quickly.
Personality: He has always had a great fascination with Halfling culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to halfling people
Ideals: Optimist, Logical. Flaws: Racist. Bonds: Rich, Attractive, Military. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 gp.
Silent Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Architect does, he is not a threatening figure. His yellow fur is greasy and uncared for. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Architect soon after.
Motivation: Sabotage a competitor.
Flaws: Ugly, Addict, Shy. Bonds: Job, Mentor. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
Rose Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. Her golden hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her father.
History: She got into the Bowyer business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Job, Adventurer. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1600 sp.
Symma Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is lengthy and is close to two feet long. Her blue eyes peer out from beneath her small blue hat.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Barrister in town.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has had some formal poetry training, and achieved minor success. She's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and money/treasure
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Rich, Immigrant, Job. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Ahlyssa Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is thinning but still full. Her green eyes dart from person to person.
Personality: She is fixated on the number 81. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city she treasured whatever gifts she got. While studying, she fell in love. They married and had a daughter. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Ahlyssa never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She is not mentally stable, and does not behave rationally; and she feels threatened by others
Flaws: Insane, Fearful. Bonds: Attractive, Poor, In love. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Darkwood Shield. 1 Breastplate. 1 Chain shirt.
Bimpnottin Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. Her white hair is braided into rings. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: Wishes to resurrect an old love; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Disease, Insomniac. Bonds: Attractive, Enemies, In love. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 4 Alchemist’s fire.
Philomena Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. She keeps her chestnut hair in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by giants. Philomena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: A need for knowledge about a nearby landmark; and revenge
Ideals: Joker. Bonds: Enemies, Immigrant, Mentor, Adventurer. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Helja Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is greying and her face has many wrinkles. She has green eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy, self-centered, vain, and jealous.
History: Helja lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of her sister.
Flaws: Ugly, Selfish. Bonds: Poor, Adventurer, Family. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
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