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NPC Generator

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Advanced [show]


Nalral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large grey mantle and cape that has been intricately interwoven into his white robe. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Nalral grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Nalral Fireforge, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. Peridot (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a red handlebar mustache and slicked back red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Artistic, Gifted. Bonds: Attractive, Family. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Bertram Kane, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Margery Barton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.

History: Margery was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Persistence. Flaws: Disease. Bonds: Poor, Family. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Margery Barton, Female Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Panana Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is cut short. Her gray eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Panana studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted arcane powers by her dying sister.

Motivation: She feels threatened by others.

Ideals: Justice, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Panana Nucklestamp, Female Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 6000 cp.


Social Check DCs


Katherine Colton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is lengthy and is close to two feet long. Her gray eyes lackadaisically let the world flow into them.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Katherine was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Further expansion of business; and she desires power and/or immortality

Flaws: Ugly, PTSD. Bonds: Rich, Job, Adventurer. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Katherine Colton, Female Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ombul Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his blonde hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Ombul grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ombul grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ombul. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Ombul Porridgepot, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 7 (-2)14 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 140 gp. Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).


Social Check DCs


Dara Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tan vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has dyed her greying black hair a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with a lost civilization.

History: She was born into a rich family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.

Motivation: She desires power and/or immortality.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, In love. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Dara Xistsrith, Female Elf Sorcerer 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Anastrianna Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports silver long hair. She has gray eyes and a blue hat with a grey feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Anastrianna and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and retire the richest woman in the north

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Religious. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Anastrianna Koehlanna, Female Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Pelt In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his yellow fur up. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast desert. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and many dire rats want him driven away

Ideals: Logical. Flaws: Ugly, Selfish, PTSD. Bonds: Nature. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Pelt In Shadow, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 6 (-2)10 (+0) 17 (+3)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 380 gp.


Social Check DCs

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