Nicholas Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His silver hair is lengthy. His eyes are brown and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.
History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Nicholas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicholas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his old friends; and a rival would like him out of the picture
Flaws: Terse, Shy. Bonds: Poor, Adventurer, Criminal record. Occupation: Carpenter
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp. A roughly beaten golden orb (40 gp).
Helen Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a violet feathered hat and violet clothes, and is pretty ugly. Her long auburn hair is drawn into a two foot long braid. Her eyes are a pleasant blue.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Flattery will make her almost putty in your hands.
History: Gifted from a young age, Helen studied abroad. Her divine abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against goblins; and someone believes her a fraud
Ideals: Passionate, Gifted. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Brown-green garnet (100 gp).
Lamlis Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. He wears a small hat to cover his moderate length chestnut hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: When he was but 7 years old his parents immigrated from the west. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He would like to get married and retire; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Coral (50 gp).
Anne Solvenstein, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her hand crossbow, marred by chocolates. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.
Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear.
Flaws: Ugly, Disease, Fearful. Bonds: Military. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
Warryn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He keeps his long chestnut hair kept up in a rat tail. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.
History: He got into the Bookbinder business at a young age. Warryn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Bookbinder.
Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and to settle down with his crush
Flaws: Ugly. Bonds: Adventurer, Job, Has a crush. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 7 (-2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. Rhodochrosite (11 gp).
Azza Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in an above average manner. Her brown hair has been sun bleached extensively. Her eyes are a pleasant white.
Personality: She acts crazy and hedonistic. The war was a terrible time for her, and Azza does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a Dilettante, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Map Maker soon after.
Motivation: She feels kind of lost in life.
Flaws: Hedonist, Depressed. Bonds: Attractive, Military, Poor. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Antrara Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and is pretty ugly. She wears her black crest up. Her face is scarred and worn.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire; and she doesn't get along with people that don't share her tastes
Ideals: Gifted, Pacifist, Persistence, Impeccable. Flaws: Ugly. Bonds: Has a crush. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 7000 cp.
Drusilia Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A 4'9" southern woman, she wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She sports a flattop hair cut. Her eyes are gray.
Personality: Her tongue was cut out and she uses sign language. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now mingles about in high society.
Motivation: She feels kind of lost in life; and she is a bit of a kleptomaniac
Flaws: Disease, Secretive, Depressed. Bonds: Rich, Criminal record. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. Solid gold idol (300 gp).
Erky Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries monstrous two handed axes. His blonde hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Bricklayer, his mother struggled to pay the bills. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 170 gp.
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