Henry Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His brown hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are violet.
Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Mentor, Job. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Hethress Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She is portly but not overly obese. Her crest is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She comes from a rich southern family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to raise her children well
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Family, Rich, Slave. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 2 Antitoxin.
Lerissa Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She prefers to wear green pants and tee shirts. She has styled her silver hair well, parting it to the right. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Lerissa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Lerissa and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Immigrant, Nature. Occupation: Brewer
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 240 gp. Chrysoberyl (100 gp). Silver pearl (100 gp). Amethyst (100 gp).
Radomir Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a necromancer, Radomir was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Herbalist again; and he is unsatisfied with his job
Ideals: Joker, Optimist. Bonds: Mentor, Adventurer, Job. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 5 (-3) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: Just what you see.
Boddynock Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tan tunic with grey highlights, and long white pants that bunch up around his shoes. He sports a flattop hair cut. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Disciplined, Optimist. Flaws: Lazy. Bonds: Nature, Religious. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 100 gp. Azurite (14 gp). Jasper (20 gp). Amber (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Vanuath Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His auburn hair is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home.
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Military. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp. Red-brown spinel (150 gp). 1 Buckler.
Mary Adley, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear ponchos typically of a light brown in addition to tight pants. She has slicked back black hair. Her amber eyes are passionate and lively.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born into a rich family. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to reunite with her absent mother
Ideals: Impeccable. Bonds: In love, Rich, Family, Enemies. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 30 pp. Black velvet mask with numerous citrines (70 gp).
Sweet Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of scimitars on her belt, each one with a topaz on the hilt. She wears a wide-brimmed hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Sweet's homeland. Sweet decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the west.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 15 (+2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 50 gp.
Margery Staurheim, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a simple brown robe with green stripes complete with hood. Her hair is black and very short. She is very pretty but has cold, dead eyes.
Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with her god.
History: Margery hails from a village terrorized by orcs. Her mother was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Religious, Enemies. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


