Euphemia Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has a moderate pudge and is not very fit. Her golden hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and expand her business
Ideals: Logical, Persistence. Bonds: Nature, Job. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp. Deep green spinel (40 gp).
Eridred Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She has worked as a Animal Trainer like her father before her.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Impeccable, Artistic. Bonds: Attractive, Job, Rich. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 270 gp. Rose (20 gp). Banded agate (5 gp). Iolite (20 gp).
Oppleby Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. With a patchy golden beard and wild golden hair. He has gleaming, smiling violet eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Balam Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his silver hair in a flapper bob. His skin is flawless and his silver eyes scan people very quickly.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Joker. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 11000 cp.
Flask Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She keeps her red fur in a flapper bob. Her copper eyes dart from person to person.
Personality: Eccentric and domineering, Flask will drive conversation. Animals are drawn to her, and she is able to talk to them.
History: Born to a Baker, her mother struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert, Gifted. Bonds: Immigrant, Poor, Criminal record. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp.
Arava Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern woman wears a green vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her green boots flare out at the collars. She has styled her brass crest well, parting it to the left. Her eyes, though not visible through her cowl, are red.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Torgga Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She tends to wear a grey poncho over her likewise colored trousers and shirt. She wears her golden hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. She is an amazing painter.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. In her 17th year, her parents were killed by a dire rats raid, leaving Torgga alone in the world. After a stint in an orphanage, she was adopted. She became a Sculptor soon after.
Motivation: She wants revenge against dire rats.
Ideals: Gifted. Bonds: Job, Rich, Enemies. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 6 (-2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Jasmine Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tight fitting white shirt and pants. Her blonde hair is kept up in a ponytail inside a small hat. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Jasmine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She comes from a rich southern family. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants revenge against giants; and she has passion for adventuring and risk
Ideals: Extrovert. Bonds: Rich, Immigrant, Adventurer, Enemies. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lance Stanley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his long auburn hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Cynical, Insane, Disease. Bonds: Criminal record. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. 1 Banded mail.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

