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NPC Generator

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Advanced [show]


Ulla Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female wears a weathered and beat up set of banded mail beneath an oversized tan coat. She is tall, broad shouldered and powerfully built. Her black hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Ulla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Dilettante business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Insane, Shy, Hedonist. Bonds: Job. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Ulla Glittergem, Female Gnome Sorcerer 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He wears a grey vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long auburn beard, and similarly colored long hair. His brown eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 12 (+1)5 (-3)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Joan Anderton, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants, and carries shortspears. Her long red hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Joan and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: In love, Military. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Joan Anderton, Female Human Sorcerer 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Megged Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His long silver hair is drawn into a two foot long braid. His eyes are violet and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his son. Heartbroken, Megged never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Mentor, In love. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Megged Camden, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. Red garnet (150 gp).


Social Check DCs


Anverth Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear tan pants and tee shirts. He is an epitome of beauty. He wears a feathered hat to cover his moderate length white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is a bit of a kleptomaniac; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Anverth Folkor, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 7 (-2)13 (+1)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Smoking Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears a feathered hat to cover his moderate length red fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Smoking studied abroad. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Rich, Job. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Smoking Of Ivory, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)16 (+3) 7 (-2)19 (+4)
Skills Medicine +0, Performance +6
Senses Passive Perception 8
Languages Common, Infernal, Draconic, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 250 gp. Silver pearl (110 gp). Red garnet (110 gp). 1 Everburning torch.


Social Check DCs


Dûgz Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he dresses well, typically a more casual-formal manner. His hair is long and golden with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east to a Apothecary, Dûgz learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and to be a knight again

Ideals: Logical. Bonds: Attractive, Slave, Job, In love. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Dûgz Bradly, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Bilbron Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a blue and violet robe with the hood down. His hair is short and brown. His eyes are a pleasant blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Bilbron was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Family, Job. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Bilbron Dunben, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Nemeia Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'5" and dresses in green turtlenecks beneath a grey coat with red slacks. Her right leg appears badly burned and disfigured. Her hair is white and curly. Her eyes are a pleasant gold.

Personality: Eccentric and domineering, Nemeia will drive conversation. Her job bores her to no end. She has decided to make it more interesting.

History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nemeia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nemeia. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and she has passion for adventuring and risk

Ideals: Extrovert. Bonds: Adventurer, Criminal record, Mentor. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Nemeia Sanity, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 800 sp. 2 Smokesticks.


Social Check DCs

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