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NPC Generator

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Advanced [show]


Hillanot Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an entirely green suit with brown socks and a vest with buckled shoes. She wears her white crest up. Her red unseeing eyes seem to look past you.

Personality: She can speak with the recently deceased. She is obsessed with a lost civilization.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Hillanot took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Hillanot Imbixtellrhyst, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Watson Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing colorful clothing, dressed as a Barkeep, marred by beers. His white hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Watson was born in the west. At a young age he loved to build and create. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence, Gifted. Flaws: Ugly, Addict, Shy. Bonds: Rich. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Watson Strongbones, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 13 (+1)17 (+3) 9 (-1)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Orc, Celestial, Draconic
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Elizabeth Graham, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, brown cloak. Her auburn hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a white middle class family as the only child. When Elizabeth reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her sister's freedom.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Flaws: Mundane. Bonds: Enemies, Family, Military, Criminal record. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Elizabeth Graham, Female Human Sorcerer 2
Medium (5'5") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)17 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Aquan, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 8000 cp.


Social Check DCs


Quillathe Teinithra, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears blue painted combat armor at almost all times. With bright white hair. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in a small village she learned the ways of the warrior from her father. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and human compassion

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Quillathe Teinithra, Female Elf Sorcerer 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)13 (+1) 10 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp.


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He tends to wear a large white jacket, and his gloved hand is found clutching a rapier. With a patchy white beard and wild white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Hamil lived on a farm with his mother, near the main road leading to a nearby town. In his 17th year, his parents were killed by a giants raid, leaving Hamil alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and wants a kiss

Flaws: Ugly. Bonds: Rich, Family, Enemies, Has a crush. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Hamil Shadowquick, Male Halfling Sorcerer 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)11 (+0) 9 (-1)3 (-4)
Skills Athletics -1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. Onyx (70 gp).


Social Check DCs


Shedinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his sai always slung over his shoulder. He wears his scarlet crest down. This red eyed westerner is not easily forgotten.

Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. After months of barely getting by, Shedinn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He would like to get married and retire; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Criminal record, Job, Rich, Has a crush. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Shedinn Wystongjiir, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 18 (+4)13 (+1) 15 (+2)18 (+4)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. Violet garnet (200 gp). 1 Silk rope.


Social Check DCs


Bernard Woods, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His amber eyes peer out from beneath his feathered brown hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bernard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bernard. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Dwarven compassion; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Racist, Insane. Bonds: Criminal record, Religious. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Bernard Woods, Male Human Sorcerer 2
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 390 gp. Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Kite Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is gray and curly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Addict, Ugly. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Kite Of Storm, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Emerald Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears baggy pastel pantaloons and a blue scarf, and sports empty pouches on her belt. Her beige fur, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Emerald was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Passionate. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Emerald Of Winter, Female Tabaxi Sorcerer 3
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1900 sp.


Social Check DCs

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