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NPC Generator

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Ability Scores
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Advanced [show]


Heather Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple violet robe with black stripes complete with hood. She wears a colorful flower in her brown hair. Her fierce violet eyes like to dwell on things.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Heather and her spouse have recently divorced.

Motivation: Many illithids want her driven away; and she's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Heather Callan, Female Half-Elf Sorcerer 3
Medium (4'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1600 sp.


Social Check DCs


Naamah Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears green leather gloves, a green jacket, and tight pants. She keeps her white hair in a pixie cut. She is baby faced.

Personality: Eccentric and domineering, Naamah will drive conversation. She would rather hide behind her crafts than deal with other people.

History: Naamah lived on a farm with her father, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered music. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Family. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Naamah Scorn, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Pijjirik Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Pijjirik Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp.


Social Check DCs


Mordai Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his silver hair down. His white unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Mordai grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Disease, Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Mordai Fluke, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 100 gp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Az-Adar Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long brown hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Body Guard.

Motivation: He seems to be bored by most things; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Ugly, Mundane. Bonds: Job, Mentor, Nature. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Az-Adar Law, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)9 (-1) 11 (+0)11 (+0)
Skills History +1, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Beloril Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He is dressed in a clean grey cloak covering his clean studded leather, and his gloved hand is found clutching a quarterstaff. His hair is auburn and curly. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.

History: Beloril was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Bonds: Has a crush, Poor, Family, Guardian. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Beloril Dankil, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Chrysoberyl (40 gp). White pearl (40 gp). 1 Banded mail.


Social Check DCs


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears just a pastel suit. He wears a colorful flower in his beige fur. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the south, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Attractive, Religious, Immigrant, Adventurer. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Drifting Paws, Male Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)7 (-2) 17 (+3)12 (+1)
Skills Animal Handling +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Broce Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Broce would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. A freak accident while working with his Shipwright father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane, Shy, Disease. Bonds: Military, Rich. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Broce Lingenhall, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)8 (-1) 7 (-2)13 (+1)
Skills Insight +0, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ulblyn High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing colorful clothing, dressed as a Sailor. His brown hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Ulblyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Ulblyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Mentor, Nature. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Ulblyn High-hill, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs

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