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NPC Generator

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Advanced [show]


Callie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This woman is typically in her Sailor uniform, and sports empty pouches on her belt. Her hair is auburn and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She loves telling others what to do and how they should feel about things. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in the south. She worked as a nervous Sailor and found it very stressful. She inherited the family business which she has now maintained for 14 years.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and expand her business

Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Callie Quickstep, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 80 gp.


Social Check DCs


Jezebeth Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her morningstar. She is portly but not overly obese. Her red hair is heavily combed to the left. Her eyes are silver and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a font of random trivia from the lore and stories she has discovered

History: Jezebeth was born in the south. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: She would like to get married and retire; and half-orc compassion

Ideals: Philantrophist, Logical, Persistence. Bonds: Mentor. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Jezebeth Fear, Female Tiefling Sorcerer 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Zed Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a shortbow on his belt. He carries with him a set of shortbows on his belt, each one with a aquamarine on the hilt. His black hair is slicked back into a classic pompadour. His blue eyes peer out from beneath his top white hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a very good compulsive liar and kleptomaniac.

History: Zed was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zed took refuge in the ruined castle and found the beat up shortbow and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Criminal record, Nature. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Zed Tattersall, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Athletics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Eberdeb Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: He is a Lamia in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer, Mentor. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Eberdeb Umbodoben, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp. Black pearl (200 gp).


Social Check DCs


Melissa Chester, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a grey suit, black shirt, and blue tie. Her golden hair is knotted and matted. Her fierce brown eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently gotten a pet goose that steals things from people.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Pacifist. Bonds: Attractive, Nature, Religious, Enemies. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Melissa Chester, Female Human Sorcerer 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. Tourmaline (110 gp).


Social Check DCs


Vrondiss Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green costume with the symbols of magic on his torso. His gold crest is kept up in a ponytail inside a Stetson hat. His red eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He now owns his own business.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Slave, Poor, Job. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Vrondiss Ebynichtomonis, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)18 (+4) 14 (+2)12 (+1)
Skills Arcana +6, Deception +3
Senses Passive Perception 12
Languages Common, Infernal, Elven, Sylvan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 70 gp. 1 Masterwork Musical instrument.


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a penchant for wearing a ring with an oversized emerald on his left hand. His gray fur is long and unkept. His eyes are copper and he is always smoking a pipe.

Personality: Shifting is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Shifting On the Water, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 350 gp.


Social Check DCs


Peter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His blonde hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He also is a firm believer in the manly ideal.

History: Peter was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Herbalist.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, In love. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Peter Eastaughffe, Male Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Doudra Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized green coat. She keeps her black crest in a pixie cut. Her eyes are gold and she is always smoking a pipe.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Energy wise she seems alert and responsive.

History: She comes from a rich eastern family. She worked as a nervous Cartwright and found it very stressful. She has achieved small success as a Cartwright.

Motivation: To be a Tanner again; and she is greedy

Ideals: Professionalism. Flaws: Emotional. Bonds: Rich, Job. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Doudra Yarjerit, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs

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