Felosial Cithreth, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'2" and wears a tight fitting blue shirt and pants. Her auburn hair is still thick. Her eyes are violet and she is always smoking a pipe.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Gifted from a young age, Felosial studied abroad. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 4 years.
Motivation: Wants to raise her children well; and sabotage a competitor
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 sp.
Alice Marley, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. Her golden hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are green.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a criminal king-pin and mafia family As a young adult she joined a group advocating for an improvement in Human conditions. After a long history of fighting, Alice and her spouse have recently divorced.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive, Criminal record, Has a crush. Occupation: Jeweler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Jabbie Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. His silver hair is styled in orderly dreadlocks. His eyes are amber and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and he wants to meet his childhood hero
Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Adventurer, Guardian. Occupation: Butcher
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Half-Plate.
Leaf Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely pastel suit with black socks and a vest with buckled shoes. He carries with him a set of flails on his belt, each one with a emerald on the hilt. His lavender fur is singed and shortened. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Manfred Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is muscular with a powerful set of arms. His moppish golden hair is in a traditional bowl cut. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments
History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Gomory Rutland, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, typically a more casual-formal manner. His moppish golden hair is in a traditional bowl cut. He has a dull look in his hazel eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a slaver, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered dancing. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion
Ideals: Impeccable, Artistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Felosial Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail, and carries bows. Her silver hair is lengthy. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Sold as a small child to a slaver, Felosial was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with her crush
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Has a crush, Mentor. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points -1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 1 (-5) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Verin Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is physically well-built. Her chestnut hair is unkempt and raggedy. Her eyes are red and she is always smoking a pipe.
Personality: She acts crazy and hedonistic. Verin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Verin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. Jasper (40 gp). 1 Masterwork Common Ranged Weapon.
Gomory Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, and she perpetually has her rapier ready. Her brown hair is braided into rings. Her eyes are likewise black.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Gomory would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a crush on the local shepherd
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 110 gp. Bloodstone (30 gp). Tourmaline (50 gp). White pearl (50 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

