Roland Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time. His hair is white, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He misses his home and complains about the freezing weather, even in summer.
History: The child of eastern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic, Impeccable. Bonds: Attractive, Immigrant, Religious. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Jabbie Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. He keeps his white hair in a flapper bob. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.
History: Born to a Bounty Hunter, his father struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 8 (-1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Celestial
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Half-Plate.
Tordrid Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses in collared shirts and wears a proper scarf over her head. She keeps her auburn hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Tordrid would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Joker. Flaws: Ugly. Bonds: Military, Rich, Enemies. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
Erias Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has moderate length golden hair. He has a dull look in his violet eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Roofer
Voice: Whispers
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Morthos Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the east to a Laborer, Morthos learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He then took over the family business and is one of the better Laborer for hire.
Motivation: Further expansion of business; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Persistence, Philantrophist. Bonds: Slave, Attractive, Job. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 11 (+0) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 30 pp.
Ahlyssa Bradshaw, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she usually wears her brown robe and has her club always slung over her shoulder. She keeps her white hair in a pixie cut. Her eyes, though not visible through her cowl, are green.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Felosial Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a violet and white handkerchief worn on her right side. She carries a battered bastard sword and tarnished rapier as well. Her white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a Courier first and foremost. She believes firmly that knowledge should be universal. She is frequently practicing swordplay.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 15 years.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Job, Military, Mentor. Occupation: Courier
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 40 pp. 1 Masterwork Artisan’s tools.
Emeny Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is well dressed, but even with her fine clothing she looks run-down. She keeps her auburn hair in a pixie cut. She wears an eyepatch.
Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 2 years.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp.
Katherine Rayden, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. Her long auburn hair is drawn into a two foot long braid. Her brown eyes are passionate and lively.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A powerful brothel owner made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is greedy; and wants to work out more often
Ideals: Athletic, Impeccable. Bonds: Attractive, In love, Mentor, Rich. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


