Aura In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She sports pastel clothing, slightly heavier than average wear. She carries a battered hand crossbow and tarnished morningstar as well. Her fur is red, silky, and of moderate length. Her fierce copper eyes like to dwell on things.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also is a firm believer in the womanly ideal.
History: The child of a Unemployed, who enjoyed hunting, Aura was taken on many hunting expeditions. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. Moss agate (10 gp).
Nora Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a red costume with the symbols of the four houses of cards on her torso. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a Tailor, her mother struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Retire the richest woman in the east; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Melech Silence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black costume with the symbols of his god on his torso. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Melech is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Melech has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he is greedy
Flaws: Ugly, Depressed, Fearful, Disease. Bonds: Rich. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Faran Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears baggy white pantaloons and a tan scarf. He sports a long white beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: Faran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Extrovert, Optimist. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp. Red garnet (110 gp). 1 Banded mail.
Riardon Othronus, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. His head has been shaved. His blue eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. He has worked as a Spice Merchant like his father before him.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he is unsatisfied with his job
Ideals: Artistic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Alvyn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.
History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 pp.
Dreali Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A 5'0" southern man, he tends to wear a blue poncho over his likewise colored trousers and shirt. His long golden hair reaches down to his waist. His eyes are likewise green. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dreali took refuge in the old dungeon and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Military, Nature. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. Moonstone (60 gp).
Balam Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His silver hair is braided into rings. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Balam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Balam and his spouse have recently divorced.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Gardener
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Gadreel Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a worn and beaten armor. Her hair, while still mostly dark red, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.
Personality: She is overprotective of those who hire her services. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Weaver arts, while her mother instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Flaws: Fearful. Bonds: Attractive, Guardian, Rich, Adventurer. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
