Medrash Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of luck around his neck, and a longsword on his belt. His copper crest is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.
History: The child of a Weaver, who enjoyed hunting, Medrash was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Medrash and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Lazy. Bonds: Nature. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Eloise Kenley, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. She has dyed her greying brown hair a little too much giving a sharp brown color. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth she was tutored by a cruel and relentless mentor. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Eloise's homeland. Eloise decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and someone believes her a fraud
Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Nimble On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears an entirely pastel suit with tan socks and a vest with buckled shoes. His white fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Nimble has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others.
Flaws: Emotional, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Roger Hartford, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His auburn hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Vola Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case, and she perpetually has her monstrous two handed axe ready. Her brown hair is braided into rings. Her thin eyebrows rest above her beady green eyes.
Personality: She is fixated on the number 91. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Vola lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise her children well; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 130 gp.
Myev Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. Her hair is auburn and very short. She wears an eyepatch.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Animals are drawn to her, and she is able to talk to them.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Artistic, Fighting. Flaws: Ugly, Secretive. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 9 (-1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 390 gp.
Ovak Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'8". She tends to wear a large white jacket, and her gloved hand is found clutching a glaive. Her silver hair is kept up in a ponytail inside a small hat. She wears large thick round spectacles.
Personality: This woman loves writing and to teach people writing more than just about anything. She is obsessed with finding treasure.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and to protect her home
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Guardian. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 140 gp.
Nala Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Weaver, and a wedding ring on her left hand. Her copper crest is knotted and matted. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Nala hails from a village terrorized by gnolls. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Nala never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Justice. Flaws: Addict. Bonds: In love, Attractive, Enemies, Debt. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Flame Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy lavender fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 150 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


